Re: Here comes a new challenger
Eugene Sandulenko <[email protected]> Wed, 5 Jun 2019 23:20:43 +0200
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CAJG28-aVRnLKE5fdHkMFZmUEjwFWUi4G2Akrbn0R2Adqevz-HA@mail.gmail.com> |
--===============7043772662826619221== Content-Type: multipart/alternative; boundary="00000000000020ed8d058a9a2d66" --00000000000020ed8d058a9a2d66 Content-Type: text/plain; charset="UTF-8" Welcome to the team, Daniel! Eugene On Wed, 5 Jun 2019 at 16:33, Daniel (SupSuper) <[email protected]> wrote: > Hello everyone, > > My name's Daniel (aka SupSuper) and I've been invited to assist with > Windows development on ScummVM as well as new engines. Currently I'm > working on the Jack Orlando engine and helping out where I can with various > Win32 fixes and improvements. > > I've always been a fan of old PC games, been playing them since the 90s, > and learned about ScummVM when trying to replay the LucasArts classics. > After founding OpenXcom I realized game preservation needs all the help it > can get, so I've been getting into reverse-engineering and porting old > code, and applying those skills to ScummVM seemed like the next logical > step. > > Looking forward to working with you, I'll be hanging out on IRC / Discord > / etc so feel free to reach out if there's anything I can help with. I live > in Portugal so mind the GMT timezone. I'm primarily a Windows / C++ / C# > programmer but can poke in other areas if really necessary. > > Thanks for this opportunity! > _______________________________________________ > Scummvm-devel mailing list > [email protected] > https://lists.scummvm.org/listinfo/scummvm-devel > --00000000000020ed8d058a9a2d66 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr">Welcome to the team, Daniel!<div><br></div><div><br></div>= <div>Eugene</div></div><br><div class=3D"gmail_quote"><div dir=3D"ltr" clas= s=3D"gmail_attr">On Wed, 5 Jun 2019 at 16:33, Daniel (SupSuper) <<a href= =3D"mailto:[email protected]">[email protected]</a>> wrote:<br></div><= blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-l= eft:1px solid rgb(204,204,204);padding-left:1ex"><div dir=3D"ltr">Hello eve= ryone,<div><br></div><div>My name's Daniel (aka SupSuper) and I've = been invited to assist with Windows development on ScummVM as well as new e= ngines. Currently I'm working on the Jack Orlando engine and helping ou= t where I can with various Win32 fixes and improvements.</div><div><br></di= v><div>I've always been a fan of old PC games, been playing them since = the 90s, and learned about ScummVM when trying to replay the LucasArts clas= sics. After founding OpenXcom I realized game preservation needs all the he= lp it can get, so I've been getting into reverse-engineering and portin= g old code, and applying those skills to ScummVM seemed like the next logic= al step.</div><div><br></div><div>Looking forward to working with you, I= 9;ll be hanging out on IRC / Discord / etc so feel free to reach out if the= re's anything I can help with. I live in Portugal so mind the GMT timez= one. I'm primarily a Windows / C++ / C# programmer but can poke in othe= r areas if really necessary.</div><div><br></div><div>Thanks for this oppor= tunity!</div></div> _______________________________________________<br> Scummvm-devel mailing list<br> <a href=3D"mailto:[email protected]" target=3D"_blank">Scummv= [email protected]</a><br> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" rel=3D"norefer= rer" target=3D"_blank">https://lists.scummvm.org/listinfo/scummvm-devel</a>= <br> </blockquote></div> --00000000000020ed8d058a9a2d66-- --===============7043772662826619221== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KU2N1bW12bS1k ZXZlbCBtYWlsaW5nIGxpc3QKU2N1bW12bS1kZXZlbEBsaXN0cy5zY3VtbXZtLm9yZwpodHRwczov L2xpc3RzLnNjdW1tdm0ub3JnL2xpc3RpbmZvL3NjdW1tdm0tZGV2ZWwK --===============7043772662826619221==--