Re: Proposed Schedule for 2.1.0
Filippos Karapetis <[email protected]> Sun, 8 Sep 2019 17:03:25 +0300
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CAF39qahLMHfTGNzrpD5ahZm04Xh6gphcVi-0u2LDG5=4ih50hw@mail.gmail.com> |
--===============1450392751142722185== Content-Type: multipart/alternative; boundary="00000000000029c49905920b23ee" --00000000000029c49905920b23ee Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable I concur with the release schedule. =E2=80=9CElectric sheep=E2=80=9D is the= best codename suggestion so far Regards Filippos On Sun, 8 Sep 2019 at 15:55, Matan Bareket <[email protected]> wrote: > ScummVM 2.1.0: Electric Boogaloo > > On Sun, Sep 8, 2019 at 5:40 AM Lothar Serra Mari <[email protected]> > wrote: > >> Hi Eugene, >> >> > 9 Sept, Mon: Release cycle start, a minimal list of release crytical >> > bugs published. Announcement, invitation for the GUI translators to >> update. >> > 15 Sept, Sun: Branch, from now on all the bugfixes must be backported. >> > Porters start to test their builds >> > 27 Sept, Fri: Tagging. Porters start to submit their builds >> > 6 October, Release >> >> I think that's a reasonable schedule for the new release and I agree >> with it. >> >> > Besides expressing your thoughts on the schedule, let's discuss the >> > release codename. I think Blade Runner is one of the pivotal games in >> > this release. >> > >> >> Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I vote >> for >> >> "Electric Sheep" or >> "The Electric Release" >> >> as a release codename. >> >> Lothar >> >> _______________________________________________ >> Scummvm-devel mailing list >> [email protected] >> https://lists.scummvm.org/listinfo/scummvm-devel >> > _______________________________________________ > Scummvm-devel mailing list > [email protected] > https://lists.scummvm.org/listinfo/scummvm-devel > --=20 "Experience is the name every one gives to their mistakes" - Oscar Wilde --00000000000029c49905920b23ee Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div><div dir=3D"auto">I concur with the release schedule. =E2=80=9CElectri= c sheep=E2=80=9D is the best codename suggestion so far</div></div><div dir= =3D"auto"><br></div><div dir=3D"auto">Regards</div><div dir=3D"auto">Filipp= os</div><div><br><div class=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail= _attr">On Sun, 8 Sep 2019 at 15:55, Matan Bareket <<a href=3D"mailto:mat= [email protected]">[email protected]</a>> wrote:<br></div><blockquote cla= ss=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc solid;pa= dding-left:1ex"><div dir=3D"ltr">ScummVM 2.1.0: Electric Boogaloo<br></div>= <br><div class=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Sun= , Sep 8, 2019 at 5:40 AM Lothar Serra Mari <<a href=3D"mailto:lserramari= @gmail.com" target=3D"_blank">[email protected]</a>> wrote:<br></div>= <blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-= left:1px solid rgb(204,204,204);padding-left:1ex">Hi Eugene,<br> <br> > 9 Sept, Mon: Release cycle start, a minimal list of release crytical<b= r> > bugs published. Announcement, invitation for the GUI translators to up= date.<br> > 15 Sept, Sun: Branch, from now on all the bugfixes must be backported.= <br> > Porters start to test their builds<br> > 27 Sept, Fri: Tagging. Porters start to submit their builds<br> > 6 October, Release<br> <br> I think that's a reasonable schedule for the new release and I agree<br= > with it.<br> <br> > Besides expressing your thoughts on the schedule, let's discuss th= e<br> > release codename. I think Blade Runner is one of the pivotal games in<= br> > this release.<br> > <br> <br> Considering "Blade Runner" as the "main event" of SCumm= VM 2.1.0, I vote for<br> <br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 "Electric Sheep" or<br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 "The Electric Release"<br> <br> as a release codename.<br> <br> Lothar<br> <br> _______________________________________________<br> Scummvm-devel mailing list<br> <a href=3D"mailto:[email protected]" target=3D"_blank">Scummv= [email protected]</a><br> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" rel=3D"norefer= rer" target=3D"_blank">https://lists.scummvm.org/listinfo/scummvm-devel</a>= <br> </blockquote></div> _______________________________________________<br> Scummvm-devel mailing list<br> <a href=3D"mailto:[email protected]" target=3D"_blank">Scummv= [email protected]</a><br> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" rel=3D"norefer= rer" target=3D"_blank">https://lists.scummvm.org/listinfo/scummvm-devel</a>= <br> </blockquote></div></div>-- <br><div dir=3D"ltr" class=3D"gmail_signature" = data-smartmail=3D"gmail_signature">"Experience is the name every one g= ives to their mistakes" - Oscar Wilde </div> --00000000000029c49905920b23ee-- --===============1450392751142722185== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Scummvm-devel mailing list [email protected] https://lists.scummvm.org/listinfo/scummvm-devel --===============1450392751142722185==--