Re: Proposed Schedule for 2.1.0

Thierry Crozat <[email protected]> Sun, 8 Sep 2019 15:22:29 +0100
Newsgroups gmane.games.devel.scummvm
Message-ID <[email protected]>
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Hi Eugene,

I was planning to announce testing for Mission Supernova next weekend. I =
am currently going over the game to check that it is completable with no =
major issue and to finalise the translation of the second part. Would it =
be possible to push back the whole schedule by one week?

As for the release name, continuing on the Blade Runner theme, maybe =
"Electric Dream"?

Thierry

> On 8 Sep 2019, at 13:55, Matan Bareket <[email protected]> wrote:
>=20
> ScummVM 2.1.0: Electric Boogaloo
>=20
> On Sun, Sep 8, 2019 at 5:40 AM Lothar Serra Mari <[email protected] =
<mailto:[email protected]>> wrote:
> Hi Eugene,
>=20
> > 9 Sept, Mon: Release cycle start, a minimal list of release crytical
> > bugs published. Announcement, invitation for the GUI translators to =
update.
> > 15 Sept, Sun: Branch, from now on all the bugfixes must be =
backported.
> > Porters start to test their builds
> > 27 Sept, Fri: Tagging. Porters start to submit their builds
> > 6 October, Release
>=20
> I think that's a reasonable schedule for the new release and I agree
> with it.
>=20
> > Besides expressing your thoughts on the schedule, let's discuss the
> > release codename. I think Blade Runner is one of the pivotal games =
in
> > this release.
> >=20
>=20
> Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I =
vote for
>=20
>         "Electric Sheep" or
>         "The Electric Release"
>=20
> as a release codename.
>=20
> Lothar
>=20
> _______________________________________________
> Scummvm-devel mailing list
> [email protected] =
<mailto:[email protected]>
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<https://lists.scummvm.org/listinfo/scummvm-devel>
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<html><head><meta http-equiv=3D"Content-Type" content=3D"text/html =
charset=3Dus-ascii"></head><body style=3D"word-wrap: break-word; =
-webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" =
class=3D""><div class=3D"">Hi Eugene,</div><div class=3D""><br =
class=3D""></div><div class=3D"">I was planning to announce testing for =
Mission Supernova next weekend. I am currently going over the game to =
check that it is completable with no major issue and to finalise the =
translation of the second part. Would it be possible to push back the =
whole schedule by one week?</div><div class=3D""><br class=3D""></div><div=
 class=3D"">As for the release name, continuing on the Blade Runner =
theme, maybe "Electric Dream"?</div><div class=3D""><br =
class=3D""></div><div class=3D"">Thierry</div><br =
class=3D""><div><blockquote type=3D"cite" class=3D""><div class=3D"">On =
8 Sep 2019, at 13:55, Matan Bareket &lt;<a =
href=3D"mailto:[email protected]" class=3D"">[email protected]</a>&gt; =
wrote:</div><br class=3D"Apple-interchange-newline"><div class=3D""><div =
dir=3D"ltr" class=3D"">ScummVM 2.1.0: Electric Boogaloo<br =
class=3D""></div><br class=3D""><div class=3D"gmail_quote"><div =
dir=3D"ltr" class=3D"gmail_attr">On Sun, Sep 8, 2019 at 5:40 AM Lothar =
Serra Mari &lt;<a href=3D"mailto:[email protected]" =
class=3D"">[email protected]</a>&gt; wrote:<br =
class=3D""></div><blockquote class=3D"gmail_quote" style=3D"margin:0px =
0px 0px 0.8ex;border-left:1px solid =
rgb(204,204,204);padding-left:1ex">Hi Eugene,<br class=3D"">
<br class=3D"">
&gt; 9 Sept, Mon: Release cycle start, a minimal list of release =
crytical<br class=3D"">
&gt; bugs published. Announcement, invitation for the GUI translators to =
update.<br class=3D"">
&gt; 15 Sept, Sun: Branch, from now on all the bugfixes must be =
backported.<br class=3D"">
&gt; Porters start to test their builds<br class=3D"">
&gt; 27 Sept, Fri: Tagging. Porters start to submit their builds<br =
class=3D"">
&gt; 6 October, Release<br class=3D"">
<br class=3D"">
I think that's a reasonable schedule for the new release and I agree<br =
class=3D"">
with it.<br class=3D"">
<br class=3D"">
&gt; Besides expressing your thoughts on the schedule, let's discuss =
the<br class=3D"">
&gt; release codename. I think Blade Runner is one of the pivotal games =
in<br class=3D"">
&gt; this release.<br class=3D"">
&gt; <br class=3D"">
<br class=3D"">
Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I vote =
for<br class=3D"">
<br class=3D"">
&nbsp; &nbsp; &nbsp; &nbsp; "Electric Sheep" or<br class=3D"">
&nbsp; &nbsp; &nbsp; &nbsp; "The Electric Release"<br class=3D"">
<br class=3D"">
as a release codename.<br class=3D"">
<br class=3D"">
Lothar<br class=3D"">
<br class=3D"">
_______________________________________________<br class=3D"">
Scummvm-devel mailing list<br class=3D"">
<a href=3D"mailto:[email protected]" target=3D"_blank" =
class=3D"">[email protected]</a><br class=3D"">
<a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" =
rel=3D"noreferrer" target=3D"_blank" =
class=3D"">https://lists.scummvm.org/listinfo/scummvm-devel</a><br =
class=3D"">
</blockquote></div>
_______________________________________________<br =
class=3D"">Scummvm-devel mailing list<br class=3D""><a =
href=3D"mailto:[email protected]" =
class=3D"">[email protected]</a><br =
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class=3D""></div></blockquote></div><br class=3D""></body></html>=

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