Re: Proposed Schedule for 2.1.0
Thierry Crozat <[email protected]> Sun, 8 Sep 2019 15:22:29 +0100
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <[email protected]> |
--===============3835568248362899176== Content-Type: multipart/alternative; boundary="Apple-Mail=_79661CB3-BCDC-4F15-85EE-AEA15B0CA711" --Apple-Mail=_79661CB3-BCDC-4F15-85EE-AEA15B0CA711 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii Hi Eugene, I was planning to announce testing for Mission Supernova next weekend. I = am currently going over the game to check that it is completable with no = major issue and to finalise the translation of the second part. Would it = be possible to push back the whole schedule by one week? As for the release name, continuing on the Blade Runner theme, maybe = "Electric Dream"? Thierry > On 8 Sep 2019, at 13:55, Matan Bareket <[email protected]> wrote: >=20 > ScummVM 2.1.0: Electric Boogaloo >=20 > On Sun, Sep 8, 2019 at 5:40 AM Lothar Serra Mari <[email protected] = <mailto:[email protected]>> wrote: > Hi Eugene, >=20 > > 9 Sept, Mon: Release cycle start, a minimal list of release crytical > > bugs published. Announcement, invitation for the GUI translators to = update. > > 15 Sept, Sun: Branch, from now on all the bugfixes must be = backported. > > Porters start to test their builds > > 27 Sept, Fri: Tagging. Porters start to submit their builds > > 6 October, Release >=20 > I think that's a reasonable schedule for the new release and I agree > with it. >=20 > > Besides expressing your thoughts on the schedule, let's discuss the > > release codename. I think Blade Runner is one of the pivotal games = in > > this release. > >=20 >=20 > Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I = vote for >=20 > "Electric Sheep" or > "The Electric Release" >=20 > as a release codename. >=20 > Lothar >=20 > _______________________________________________ > Scummvm-devel mailing list > [email protected] = <mailto:[email protected]> > https://lists.scummvm.org/listinfo/scummvm-devel = <https://lists.scummvm.org/listinfo/scummvm-devel> > _______________________________________________ > Scummvm-devel mailing list > [email protected] > https://lists.scummvm.org/listinfo/scummvm-devel --Apple-Mail=_79661CB3-BCDC-4F15-85EE-AEA15B0CA711 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii <html><head><meta http-equiv=3D"Content-Type" content=3D"text/html = charset=3Dus-ascii"></head><body style=3D"word-wrap: break-word; = -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" = class=3D""><div class=3D"">Hi Eugene,</div><div class=3D""><br = class=3D""></div><div class=3D"">I was planning to announce testing for = Mission Supernova next weekend. I am currently going over the game to = check that it is completable with no major issue and to finalise the = translation of the second part. Would it be possible to push back the = whole schedule by one week?</div><div class=3D""><br class=3D""></div><div= class=3D"">As for the release name, continuing on the Blade Runner = theme, maybe "Electric Dream"?</div><div class=3D""><br = class=3D""></div><div class=3D"">Thierry</div><br = class=3D""><div><blockquote type=3D"cite" class=3D""><div class=3D"">On = 8 Sep 2019, at 13:55, Matan Bareket <<a = href=3D"mailto:[email protected]" class=3D"">[email protected]</a>> = wrote:</div><br class=3D"Apple-interchange-newline"><div class=3D""><div = dir=3D"ltr" class=3D"">ScummVM 2.1.0: Electric Boogaloo<br = class=3D""></div><br class=3D""><div class=3D"gmail_quote"><div = dir=3D"ltr" class=3D"gmail_attr">On Sun, Sep 8, 2019 at 5:40 AM Lothar = Serra Mari <<a href=3D"mailto:[email protected]" = class=3D"">[email protected]</a>> wrote:<br = class=3D""></div><blockquote class=3D"gmail_quote" style=3D"margin:0px = 0px 0px 0.8ex;border-left:1px solid = rgb(204,204,204);padding-left:1ex">Hi Eugene,<br class=3D""> <br class=3D""> > 9 Sept, Mon: Release cycle start, a minimal list of release = crytical<br class=3D""> > bugs published. Announcement, invitation for the GUI translators to = update.<br class=3D""> > 15 Sept, Sun: Branch, from now on all the bugfixes must be = backported.<br class=3D""> > Porters start to test their builds<br class=3D""> > 27 Sept, Fri: Tagging. Porters start to submit their builds<br = class=3D""> > 6 October, Release<br class=3D""> <br class=3D""> I think that's a reasonable schedule for the new release and I agree<br = class=3D""> with it.<br class=3D""> <br class=3D""> > Besides expressing your thoughts on the schedule, let's discuss = the<br class=3D""> > release codename. I think Blade Runner is one of the pivotal games = in<br class=3D""> > this release.<br class=3D""> > <br class=3D""> <br class=3D""> Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I vote = for<br class=3D""> <br class=3D""> "Electric Sheep" or<br class=3D""> "The Electric Release"<br class=3D""> <br class=3D""> as a release codename.<br class=3D""> <br class=3D""> Lothar<br class=3D""> <br class=3D""> _______________________________________________<br class=3D""> Scummvm-devel mailing list<br class=3D""> <a href=3D"mailto:[email protected]" target=3D"_blank" = class=3D"">[email protected]</a><br class=3D""> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" = rel=3D"noreferrer" target=3D"_blank" = class=3D"">https://lists.scummvm.org/listinfo/scummvm-devel</a><br = class=3D""> </blockquote></div> _______________________________________________<br = class=3D"">Scummvm-devel mailing list<br class=3D""><a = href=3D"mailto:[email protected]" = class=3D"">[email protected]</a><br = class=3D"">https://lists.scummvm.org/listinfo/scummvm-devel<br = class=3D""></div></blockquote></div><br class=3D""></body></html>= --Apple-Mail=_79661CB3-BCDC-4F15-85EE-AEA15B0CA711-- --===============3835568248362899176== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Scummvm-devel mailing list [email protected] https://lists.scummvm.org/listinfo/scummvm-devel --===============3835568248362899176==--