Re: A few questions about scripting

Brandon Van Every <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Tue, Apr 27, 2010 at 5:41 AM, Thaddaeus Frogley
<[email protected]> wrote:
>
> Arguably a developer implementing their game in C# or Java could be
> described as having written *all* of their game in a "scripting"
> language.

They are not interpreted.  Using an interpreted language is a way to
speed up prototyping.  Semantically, they are also more restrictive as
to type than typical scripting languages.


Cheers,
Brandon Van Every
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