Re: A few questions about scripting
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Apr 27, 2010 at 5:41 AM, Thaddaeus Frogley <[email protected]> wrote: > > Arguably a developer implementing their game in C# or Java could be > described as having written *all* of their game in a "scripting" > language. They are not interpreted. Using an interpreted language is a way to speed up prototyping. Semantically, they are also more restrictive as to type than typical scripting languages. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com