Re: A few questions about scripting
Thaddaeus Frogley <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
UnrealScript is compiled to bytecode, and executed by the UnrealEngine virtual machine. The distinction between "scripting language" and "not scripting language" is arbitrary and not clear cut. Getting your nickers in a twist about how our pet language is "not a scripting language" does you no favors. Trying to work out "what percentage of a game is written in scripting languages" is as pointless as asking what percentage of fixing are nails rather than to screws. At the end of the day, it's all programming. Thad -- Thaddaeus Frogley Senior Programmer, Climax Games _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com