Re: Results in BLIND games

Mike Barnes <[email protected]>
Newsgroups gmane.games.diplomacy.judge.dp.discussion
Message-ID <[email protected]>
Only makes good sense that Blind games should be completely blind, with no
way to get around the rule.
Leave that feature in.
Mike

>   DPjudgesters --
>
> I am mastering, for some reason, quite a few BLIND games right now, and I
> noticed the following idiosyncracy in the way results are given.  Here's an
> example:
>
> Germany: Army Burgundy SUPPORT Army Paris.
> France: Army Paris -> Brest.
>
> Neither Germany, France, nor I, as the Master, was told that the German
> support was (*void*).
>
> Naturally, I figured this was a bug, and I dove into the code to fix it.
> To my surprise, I find that this seems to be a documented feature, not a
> bug.  (In other words, I can't remember what I did a decade or more ago.)
> Here's the relevant comment from the code:
>
> # In a BLIND game, no one is told when orders are "void".
>
> It sure seems to me like I must have had a reason when I wrote that.  I'm
> writing to ask you guys if you know why that might have been....  For now,
> I'm leaving this "feature" in place, thinking there must be a logical reason
> for it, but well, I'd feel better if someone could explain to me what I was
> thinking way back then....
>
> Manus
>  
>
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