Re: Results in BLIND games
Mike Barnes <[email protected]>
| Newsgroups | gmane.games.diplomacy.judge.dp.discussion |
|---|---|
| Message-ID | <[email protected]> |
Only makes good sense that Blind games should be completely blind, with no way to get around the rule. Leave that feature in. Mike > DPjudgesters -- > > I am mastering, for some reason, quite a few BLIND games right now, and I > noticed the following idiosyncracy in the way results are given. Here's an > example: > > Germany: Army Burgundy SUPPORT Army Paris. > France: Army Paris -> Brest. > > Neither Germany, France, nor I, as the Master, was told that the German > support was (*void*). > > Naturally, I figured this was a bug, and I dove into the code to fix it. > To my surprise, I find that this seems to be a documented feature, not a > bug. (In other words, I can't remember what I did a decade or more ago.) > Here's the relevant comment from the code: > > # In a BLIND game, no one is told when orders are "void". > > It sure seems to me like I must have had a reason when I wrote that. I'm > writing to ask you guys if you know why that might have been.... For now, > I'm leaving this "feature" in place, thinking there must be a logical reason > for it, but well, I'd feel better if someone could explain to me what I was > thinking way back then.... > > Manus > >