Shaders & Textures in Next

Alex Barrett <[email protected]> Tue, 2 Jun 2026 13:08:21 +0100
Newsgroups gmane.games.flightgear.devel
Message-ID <CANVy52R26HCH7=ojEqLvwn7stintkXJykpu6Ue64uR_ay=N8ZA@mail.gmail.com>
Hi All,

As a grunt level aircraft contributor I was wondering if there's some
documentation on the requirements for Next and textures - if appropriate.

Most of the aircraft seem to be coming out as entirely textureless and
accompanied with errors such as:

6.20 [WARN]:io
/builds/flightgear/fgmeta/simgear/simgear/scene/model/ModelRegistry.cxx:564:
Image loading failed: 6.20 [WARN]:osg
/builds/flightgear/fgmeta/dist/include/simgear/scene/util/OsgIoCapture.hxx:63:
Error reading file /run/media/avionyx/filestore/FG
Files/Aircraft/Bell_412/Models/Interior/Panel/panel.jpg: file not handled
6.20 [ALRT]:osg
/builds/flightgear/fgmeta/dist/include/simgear/scene/util/OsgIoCapture.hxx:63:
osgDB ac3d reader: could not read texture "panel.jpg"
Is this a format change that's going to be required  (and if so what do we
need to do) or just a bug in Next?

All the best,

Alex

_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel