Shaders & Textures in Next
Alex Barrett <[email protected]> Tue, 2 Jun 2026 13:08:21 +0100
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <CANVy52R26HCH7=ojEqLvwn7stintkXJykpu6Ue64uR_ay=N8ZA@mail.gmail.com> |
Hi All, As a grunt level aircraft contributor I was wondering if there's some documentation on the requirements for Next and textures - if appropriate. Most of the aircraft seem to be coming out as entirely textureless and accompanied with errors such as: 6.20 [WARN]:io /builds/flightgear/fgmeta/simgear/simgear/scene/model/ModelRegistry.cxx:564: Image loading failed: 6.20 [WARN]:osg /builds/flightgear/fgmeta/dist/include/simgear/scene/util/OsgIoCapture.hxx:63: Error reading file /run/media/avionyx/filestore/FG Files/Aircraft/Bell_412/Models/Interior/Panel/panel.jpg: file not handled 6.20 [ALRT]:osg /builds/flightgear/fgmeta/dist/include/simgear/scene/util/OsgIoCapture.hxx:63: osgDB ac3d reader: could not read texture "panel.jpg" Is this a format change that's going to be required (and if so what do we need to do) or just a bug in Next? All the best, Alex _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel