Re: RFC: Taxiway/Apron heuristics
Jon Stockill <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <Pine.LNX.4.58.0404061134310.26415@architect.internal.stockill.org.uk> |
On Mon, 5 Apr 2004, David Luff wrote: > I think I see the problem - each time an airport is generated it adds a > hole polyon to the appropriate file, so if all airports followed by a > subset of airports are generated the hole will be generated twice, and > may be different if the airport has changed? Correct. > If my understanding of that is correct, then as far as I can tell it > would be a reasonably simple matter to test for the hole polygon > overlapping with an existing hole polygon, and removing the first one if > so. This would assume that no two airport's perimeters overlap. This > assumption could be tested by generating the entire default airport set > with a big warning emitted if a hole was removed for this reason. That's certainly easier than trying to work out by hand which poly to remove. > I suppose I should add an X-Plane format export to TaxiDraw. Do we > loose any data in this case, or is it simply a different format of the > same data? I thought we *were* using X-Plane format.... -- Jon Stockill [email protected]