Re: 64 bit avail

Erik Hofman <[email protected]> Tue, 26 Jul 2005 09:54:37 +0200
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
Jason Cox wrote:
> I have a AMD64 with Gento on it. I ahve never had any luck in the past
> with building scenery but, FGSD now produces files just like yours.
> I have spoken with Fred via email, and so far havent a solution. I
> belive it is somthing in simagear that causes the problem on 64 Bit
> machine creating the files. Interestingly being "Pure" of multilib makes
> no change. I have been wondering if it's and Edian problem but have no
> way to test.

You could run a binary diff against two files, one generated on a 32-bit 
machine and one on a 64-bit machine.

Chances are there is a size difference for int or long.

Erik

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