Re: 64 bit avail
Erik Hofman <[email protected]> Tue, 26 Jul 2005 09:54:37 +0200
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Jason Cox wrote: > I have a AMD64 with Gento on it. I ahve never had any luck in the past > with building scenery but, FGSD now produces files just like yours. > I have spoken with Fred via email, and so far havent a solution. I > belive it is somthing in simagear that causes the problem on 64 Bit > machine creating the files. Interestingly being "Pure" of multilib makes > no change. I have been wondering if it's and Edian problem but have no > way to test. You could run a binary diff against two files, one generated on a 32-bit machine and one on a 64-bit machine. Chances are there is a size difference for int or long. Erik _______________________________________________ Terragear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/terragear-devel 2f585eeea02e2c79d7b1d8c4963bae2d