Re: default production
John Wheeler <jdwheeler42-/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
--- Richard Stallman <rms-mXXj517/[email protected]> wrote: > Is it a good idea to build a settler immediately in > a city, or is it better to build (say) a granary > first? This is hard to answer, in general. 1.) Unless you have fewer than 4 cities, building Pyramids (200 shields) is always preferable to building granaries (60 shields x 4+). 2.) In rulesets where settlers cost 2 population, building settlers first is generally a bad idea. 3.) Part of the question depends on how fast you can get The Republic. Once I have a republic, I never build settlers unless the city will be size 3 or more afterwards, so I can quickly grow back with WLTPD. 4.) If I can build my capital in a high shield, high trade position (e.g. whale+wine), I'll build a library (usually starting out as barracks and researching Writing ASAP). In a high shield, low food city I'll build a barracks and military units. Otherwise, I never build improvements until I have the Republic. 5.) If WLTPD stops due to unhappiness rather than lack of food, I'll build a temple; the 1 gold upkeep is well worth the difference between a size 4-5 city and a size 7-8 city. 6.) Generally I only build granaries when someone else builds the Pyramids, and I have a large city that I can't grow by WLTPD but will soon grow through food. This is especially important if the larger city will have a negative food rate, as you'll lose the new pop almost immediately without a granary. ++JohnWheeler __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com