Re: Translations in multiplayer ruleset?

Marko Lindqvist <[email protected]>
Newsgroups gmane.games.freeciv.internationalization
Message-ID <CAF6bG8dB=gdw=bhYWv+Tpzo8yyrRvrXv6eyrpJbYttRJaWXxnw@mail.gmail.com>
On 18 August 2015 at 19:06, Quintus <[email protected]> wrote:
>
> The locale on my client system is set to de_DE.UTF-8. The server’s
> locale is en_US.UTF-8.

 Oh, that explains. The messages sent by the server are in English.
Unfortunately we can't help that at the moment (it has been "known
issue" since localization support was first added to freeciv almost 20
years ago)


 - ML

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