Re: Re: 2018 Meeple Choice Awards - Final Results

"Jonathan Franklin [email protected] [spielfrieks]" <[email protected]> Mon, 1 Jul 2019 18:16:12 -0700
Newsgroups gmane.games.spielfrieks
Message-ID <CAMhzGV4NRyKM=ytP4_-i6-FHz35i1DAZmub-PjDXOFOYC8SMDA@mail.gmail.com>
The core of the Blackout board is quite similar to the Elfenland board.
Hmmm.

On Mon, Jul 1, 2019 at 6:01 PM Larry Levy [email protected]
[spielfrieks] <[email protected]> wrote:

>
>
> Sure.  But there's such a thing as taking a theme *too* far, Mark.  It
> just makes for a very drab board.  I'm sure a clever graphic artist could
> have come up with something more colorful and still maintain the blackout
> theme.
>
> And while it isn't that important to *me*, I've heard quite a few players
> express disappointment that the game reflects absolutely nothing of Hong
> Kong (including the map!).
>
> Still a great game.
>
> On Mon, Jul 1, 2019 at 6:52 PM Mark Jackson [email protected]
> [spielfrieks] <[email protected]> wrote:
>
>>
>>
>> While I don’t love the art on B:HK... I do want to defend the board. It’s
>> black because no light/power aka blackout. ;-)
>>
>> Sent from my iPhone
>>
>> On Jul 1, 2019, at 1:01 PM, Larry Levy [email protected]
>> [spielfrieks] <[email protected]> wrote:
>>
>> I had other issues with the physical production of B:HK, including the
>> drab, non-thematic artwork and the strange decision to have a central
>> display for resource ownership (instead of one on each player mat)....  But
>> none of these things makes the game harder to play, so they don't detract
>> from how much we love it.
>>
>> On Mon, Jul 1, 2019, 3:57 AM Simon Neale ukgamersi-/[email protected]
>> [spielfrieks] <[email protected]> wrote:
>>
>>>
>>>
>>> Larry, I take your point about Quacks. Personally I can cope with a
>>> little pinch of randomness in my games. Drawing a fist load of poison to
>>> snatch defeat from the jaws of victory can be somewhat hard to stomach but
>>> I just laugh it off. It reminds me a bit of Thebes where no matter how many
>>> digs you do, you can still wind up with handfuls of sand!
>>>
>>> I also really like Blackout but the iconography lets it down. Trying to
>>> see what is in the tiny tiles even if you’re sitting right in front of them
>>> is frustrating. It amazes me how a publisher such as Eggert can get the
>>> graphics so dreadfully wrong.
>>>
>>> Regards,
>>> Simon.
>>>
>>> Sent from my iPhone
>>>
>> 
>