Re: Re: 2018 Meeple Choice Awards - Final Results
"Jonathan Franklin [email protected] [spielfrieks]" <[email protected]> Mon, 1 Jul 2019 18:16:12 -0700
| Newsgroups | gmane.games.spielfrieks |
|---|---|
| Message-ID | <CAMhzGV4NRyKM=ytP4_-i6-FHz35i1DAZmub-PjDXOFOYC8SMDA@mail.gmail.com> |
The core of the Blackout board is quite similar to the Elfenland board. Hmmm. On Mon, Jul 1, 2019 at 6:01 PM Larry Levy [email protected] [spielfrieks] <[email protected]> wrote: > > > Sure. But there's such a thing as taking a theme *too* far, Mark. It > just makes for a very drab board. I'm sure a clever graphic artist could > have come up with something more colorful and still maintain the blackout > theme. > > And while it isn't that important to *me*, I've heard quite a few players > express disappointment that the game reflects absolutely nothing of Hong > Kong (including the map!). > > Still a great game. > > On Mon, Jul 1, 2019 at 6:52 PM Mark Jackson [email protected] > [spielfrieks] <[email protected]> wrote: > >> >> >> While I don’t love the art on B:HK... I do want to defend the board. It’s >> black because no light/power aka blackout. ;-) >> >> Sent from my iPhone >> >> On Jul 1, 2019, at 1:01 PM, Larry Levy [email protected] >> [spielfrieks] <[email protected]> wrote: >> >> I had other issues with the physical production of B:HK, including the >> drab, non-thematic artwork and the strange decision to have a central >> display for resource ownership (instead of one on each player mat).... But >> none of these things makes the game harder to play, so they don't detract >> from how much we love it. >> >> On Mon, Jul 1, 2019, 3:57 AM Simon Neale ukgamersi-/[email protected] >> [spielfrieks] <[email protected]> wrote: >> >>> >>> >>> Larry, I take your point about Quacks. Personally I can cope with a >>> little pinch of randomness in my games. Drawing a fist load of poison to >>> snatch defeat from the jaws of victory can be somewhat hard to stomach but >>> I just laugh it off. It reminds me a bit of Thebes where no matter how many >>> digs you do, you can still wind up with handfuls of sand! >>> >>> I also really like Blackout but the iconography lets it down. Trying to >>> see what is in the tiny tiles even if you’re sitting right in front of them >>> is frustrating. It amazes me how a publisher such as Eggert can get the >>> graphics so dreadfully wrong. >>> >>> Regards, >>> Simon. >>> >>> Sent from my iPhone >>> >> >