Re: CVS update: Barrier friction coefficients

Albert Vilella <[email protected]> Tue, 13 Jan 2009 12:56:10 +0000
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
This is really good. Does this also apply to the beginners level?
Maybe some people would like to be able to endlessly scratch the sides of
the car in beginner's mode and still win the race :-p

On Tue, Jan 13, 2009 at 12:36 PM, Christos Dimitrakakis <
[email protected]> wrote:

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> I have patched all tracks and default surfaces to use higher barrier
> friction coefficients, as detailed in my recent post.
>
> TODO: fix simuv2 friction code (ideally based on simuv3's
> SimCarCollideXYScene()).  Should I take care of that as well, Bernhard?
>
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