Re: Modeling cars with blender
Fabio Viola <[email protected]> Sat, 22 May 2010 09:43:34 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
On 05/18/10 14:54, Enrico Mattea wrote: > Hi Fabio, and all, > I once had your same problem; I had found a UV-mapping tutorial which > allowed me to get textured models into torcs; it's here: > > http://www.switchonthecode.com/tutorials/blender-tutorial-basic-uv-mapping > > Hope this helps, > Ocirne Done! Ocirne I have to thank you! In that tutorial I found where I was wrong... Now I'm writing a tutorial about modeling cars with Free Software (Blender + The Gimp + Inkscape). Guys let me know if you're interested. Fabio ------------------------------------------------------------------------------