Re: slipstreaming effect

"[email protected]" <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
Hi Albert

Slipstreaming effects are implemented in TORCS since ages.

Best regards

Bernhard

>----Ursprüngliche 
Nachricht----
>Von: [email protected]
>Datum: 11.04.2010 12:05
>An: <[email protected]>
>Betreff: 
[Torcs-users] slipstreaming effect
>
>Hi,
>
>Has anyone thought of the possibility of representing slipstreaming in 
TORCS?
>I've seen some racing games show the slipstream effect as a "air blur"
>or "aura effect"
>around the car in 
front when the car behind is slipstreaming or drafting.
>
>Any comments?
>
>Cheers,
>
>Albert.
>

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