Engine sounds frequencies.

"Steve Baker" <[email protected]> Mon, 21 Oct 2019 08:58:28 -0500
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
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=0AHi!=0A=0AI'm trying to record engine sound for a new car for a quick=
 customer=0Ademo - it looks like there is one basic engine sound per car=
 that=0Aloops and has it's replay frequency adjusted for RPM and another=
 for=0Athe turbo?=C2=A0 Then a bunch of more generic sounds for other ef=
fects.=0A=0AI also see that there is a XML record which points to the .w=
av file(s)=0Aand has an "rpm scale" - which seems to be in the range 1.0=
 to 2.0 for=0Aexisting cars - so it looks like it's just for minor tweak=
ing.=0A=0ABut it's not clear at what RPM Torcs assumes the recording was=
 made -=0Aor where you tell it what that RPM is.=0A=0AWhat am I missing=
 here?=0A=0AHelp!=0A=0A(Incidentally,I'm the original author of the PLIB=
 software - I was=0AAMAZED to find that Torcs is still using parts of it=
!=C2=A0 Way to go=0Aguys!)=0A=0A=C2=A0 -- Steve Baker=0A=0A

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<html><body style=3D"font-family: Helvetica,Arial,sans-serif; font-size:=
 12px;"><br>Hi!<div><br></div><div>I'm trying to record engine sound for=
 a new car for a quick customer demo - it looks like there is one basic=
 engine sound per car that loops and has it's replay frequency adjusted=
 for RPM and another for the turbo?=C2=A0 Then a bunch of more generic s=
ounds for other effects.</div><div><br></div><div>I also see that there=
 is a XML record which points to the .wav file(s) and has an "rpm scale"=
 - which seems to be in the range 1.0 to 2.0 for existing cars - so it l=
ooks like it's just for minor tweaking.</div><div><br></div><div>But it'=
s not clear at what RPM Torcs assumes the recording was made - or where=
 you tell it what that RPM is.</div><div><br></div><div>What am I missin=
g here?</div><div><br></div><div>Help!</div><div><br></div><div>(Inciden=
tally,I'm the original author of the PLIB software - I was AMAZED to fin=
d that Torcs is still using parts of it!=C2=A0 Way to go guys!)</div><di=
v><br></div><div>=C2=A0 -- Steve Baker</div><div><br></div></body></html=
>

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