Re: Xbox support in mainline => no go
Timothy Fontaine <[email protected]>
| Newsgroups | gmane.linux.ports.xbox.devel |
|---|---|
| Message-ID | <[email protected]> |
On Tue, 12 Oct 2004 12:29:33 +0100, Chris Bainbridge <[email protected]> wrote: > On Tuesday 12 October 2004 11:56, Ed Schouten wrote: > > Hello guys, > > > > I guess I'll give up my attempts to get Xbox support in the mainline > > kernel. I sent in patches several times, but I didn't get any response. > > After mailing with Andrew and Linus, I guess it is best to give up... for > > now ;-) > > > > Yours, > > Maybe the patches could be broken down into individual blocks of functionality > so legitimate reasons for their usefulness to desktop users can be given. eg. > FATX support is necessary for accessing memory cards. Joypad and IR support > is useful for people with adaptor boxes (and there's already support for > similar psx/n64 devices). Also it's not just the kernel where things can be > sent upstream; IR support needs adding to lirc, run-time chipset detection to > alsa (currently, there is a compile time xbox option in cvs), video patches > to xorg. Getting any of these things included would reduce the xbox specific > patchset to a more manageable size. I second the notion of breaking it all down into smaller pieces to be accepted. Although its disheartening to hear people are still concerned with the legal 'appearances' of accepting xbox patches into the mainstream. I guess both sides view the other as naive for their position in the matter. If we decide to break the patch into multiple pieces I would reccomend making sure we give each piece the TLC they deserve for Linus to accept them. tjfontaine ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl