Re: Xbox360 plans?

C Ratchet <[email protected]> Sun, 22 May 2005 20:16:33 -0500
Newsgroups gmane.linux.ports.xbox.devel
Message-ID <[email protected]>
All right.

I'll have to cc this to my other admin...

Michael

On May 22, 2005, at 5:07 PM, David Pye wrote:

> On Sunday 22 May 2005 22:58, C Ratchet wrote:
>
>> Sounds good :)
>>
>> I'm just wanting to try getting some hardware I'm working on working
>> on a console... ;)
>> Guess I could try on a current Xbox... do you have bluetooth support
>> in xbox-linux?
>>
>
> We have a kernel patch that you can use (for both 2.4 and 2.6  
> kernel series)
> that provides support for the xbox hardware.
>
> So, basically, any USB bluetooth dongle that has a linux driver  
> will work
> under xbox-linux, of course.
>
> David
>
>
>
>> I need to look for PS2, PSP, DS and Gamecube Linux stuff too...
>>
>> Michael
>>
>> On May 22, 2005, at 3:25 PM, Xbox-Linux wrote:
>>
>>> C Ratchet a écrit :
>>>
>>>> Hello,
>>>>
>>>> Are there any plans to port linux to the xbox360 when it comes out?
>>>>
>>>
>>> As far as I know, we don't even know how the xbox360 will implement
>>> DRMs or code signin. As I've missed the first xbox hacking project,
>>> I'd enjoy working on that one, but until we get some boxes and
>>> start RE, we have no idea on how to run linux on it.
>>>
>>> What we know for sure is that we'll face a ppc64 machine, and that
>>> linux is already running on such processors. We also know it'll
>>> have an ATI GPU, so I guess open source DRI driver will let us play
>>> with hardware acceleration. Also, as alpha devkits are
>>> PowerMacintoshes, chances are the xbox360 will have a modified
>>> OpenFirmware bios, and that we could use OF related hacks to get
>>> some entry points on the xbox360 hardware.
>>>
>>> Another point is backward compatibility, first efforts will
>>> certainly be done to replace the software emulated xbox 1 bios by a
>>> cromwell like rom image. It could be a good start as it'll let us
>>> use the machine for something usefull until we find how to run a
>>> native linux on it ;)
>>>
>>> BTW, looking for bugs in games may not be the best way to go this
>>> time as Microsoft will certainly pay attention on editor's QA
>>> procedures, avoiding us to get through it too easilly. So I think
>>> my first attempts will be related to the x86 emulator. Making it
>>> crash thanks to our current knoweldge on the first xbox could let
>>> us run some arbitrary code on the underlaying OS.
>>>
>>> Now let's wait for our brand new toys :D
>>>
>>>
>>>> Michael Lubker
>>>> Software Lead
>>>> 3D Input Project
>>>> http://sf.net/projects/threed-input
>>>>
>>>
>>> Jérôme
>>>
>>>
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