Re: Xbox360 plans?
C Ratchet <[email protected]> Sun, 22 May 2005 20:16:33 -0500
| Newsgroups | gmane.linux.ports.xbox.devel |
|---|---|
| Message-ID | <[email protected]> |
All right. I'll have to cc this to my other admin... Michael On May 22, 2005, at 5:07 PM, David Pye wrote: > On Sunday 22 May 2005 22:58, C Ratchet wrote: > >> Sounds good :) >> >> I'm just wanting to try getting some hardware I'm working on working >> on a console... ;) >> Guess I could try on a current Xbox... do you have bluetooth support >> in xbox-linux? >> > > We have a kernel patch that you can use (for both 2.4 and 2.6 > kernel series) > that provides support for the xbox hardware. > > So, basically, any USB bluetooth dongle that has a linux driver > will work > under xbox-linux, of course. > > David > > > >> I need to look for PS2, PSP, DS and Gamecube Linux stuff too... >> >> Michael >> >> On May 22, 2005, at 3:25 PM, Xbox-Linux wrote: >> >>> C Ratchet a écrit : >>> >>>> Hello, >>>> >>>> Are there any plans to port linux to the xbox360 when it comes out? >>>> >>> >>> As far as I know, we don't even know how the xbox360 will implement >>> DRMs or code signin. As I've missed the first xbox hacking project, >>> I'd enjoy working on that one, but until we get some boxes and >>> start RE, we have no idea on how to run linux on it. >>> >>> What we know for sure is that we'll face a ppc64 machine, and that >>> linux is already running on such processors. We also know it'll >>> have an ATI GPU, so I guess open source DRI driver will let us play >>> with hardware acceleration. Also, as alpha devkits are >>> PowerMacintoshes, chances are the xbox360 will have a modified >>> OpenFirmware bios, and that we could use OF related hacks to get >>> some entry points on the xbox360 hardware. >>> >>> Another point is backward compatibility, first efforts will >>> certainly be done to replace the software emulated xbox 1 bios by a >>> cromwell like rom image. It could be a good start as it'll let us >>> use the machine for something usefull until we find how to run a >>> native linux on it ;) >>> >>> BTW, looking for bugs in games may not be the best way to go this >>> time as Microsoft will certainly pay attention on editor's QA >>> procedures, avoiding us to get through it too easilly. So I think >>> my first attempts will be related to the x86 emulator. Making it >>> crash thanks to our current knoweldge on the first xbox could let >>> us run some arbitrary code on the underlaying OS. >>> >>> Now let's wait for our brand new toys :D >>> >>> >>>> Michael Lubker >>>> Software Lead >>>> 3D Input Project >>>> http://sf.net/projects/threed-input >>>> >>> >>> Jérôme >>> >>> >>> ------------------------------------------------------- >>> This SF.Net email is sponsored by Oracle Space Sweepstakes >>> Want to be the first software developer in space? >>> Enter now for the Oracle Space Sweepstakes! >>> http://ads.osdn.com/?ad_idt12&alloc_id344&op=click >>> _______________________________________________ >>> Xbox-linux-devel mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/xbox-linux-devel >>> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by Oracle Space Sweepstakes >> Want to be the first software developer in space? >> Enter now for the Oracle Space Sweepstakes! >> http://ads.osdn.com/?ad_idt12&alloc_id344&op=Click >> _______________________________________________ >> Xbox-linux-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/xbox-linux-devel >> > > -- > -----BEGIN GEEK CODE BLOCK----- > Version: 3.12 > GCS d- s-: a-- C++ UL++++ P L+++ E--- W++ N+ o+ K- w--- > O M V- PS+ PE+ Y+ PGP t 5- X+ R- tv+ b+ DI++ D+ > G+ e++ h--- r++ y++ > ------END GEEK CODE BLOCK------ > ------------------------------------------------------- This SF.Net email is sponsored by Oracle Space Sweepstakes Want to be the first software developer in space? Enter now for the Oracle Space Sweepstakes! http://ads.osdn.com/?ad_idt12&alloc_id344&op=click