Re: the right ircd for Blitzed
Andy Smith <[email protected]>
| Newsgroups | gmane.network.irc.blitzed.general |
|---|---|
| Message-ID | <[email protected]> |
On Sat, Jul 17, 2004 at 10:52:43PM +0200, Philipp Kern wrote: > On Sa, 2004-07-17 at 22:39, Andy Smith wrote: > > However, no one is putting in that effort, including me. Even if > > you/we started now, it could be significant time until we did have a > > production-quality ircd. At the same time we do want a better ircd. > > [IPv6 and SSL are supported by a patch] > Yes and you said that the patch isn't in production quality. Yes, I've shown it can work, but it would need considerable effort to make it work *properly*, it's time that would be better spent on another ircd I think. > > We now have the ability to have twp IPv6 public irc servers but we > > can't because our current ircd doesn't support it. > > Ok, but still there's no need for many IPv6 servers. I use it by myself, > but there are rarely more than eight people online on soylent-green. That's true although regardless of how many users there is, you do need multiple servers for redundancy. If IPv6 were something we wanted to promote then we should probably have one server at each place we can have one. I know that you want to run an IPv6 server, and I'm sympathetic to this desire, but not when the code is so bad that it could risk significant problems for the rest of the network. > > We could be offering SSL client connections but we can't because our > > current ircd doesn't support it. > > SSL support is something to consider. But does Unreal also provide > strong encryption between servers? RC4 is the weak point at the moment. I'm told that RC4 is no weaker than the protocols SSL uses[1]. I've not enough knowledge of cryptology to tell, and to be honest for the sake of IRC I think even compressed links are too much trouble for the average attacker. The issue over SSL vs RC4 is for me one of standardisation. SSL is more standard than ad hoc RC4, so the could would be cleaner. > > We could be masking hosts, we could be offering vhosts. Those > > services are controversial and should be voted on, but at the moment > > we can't even begin tot hink of offering them because our current > > ircd does not support them. > > Vhosts count as DNS-Spam, and are IMO just another toy which isn't > needed. By vhosts I mean something like freenode does, i.e.: [email protected] I don't really see why that is "DNS SPAM", DNS SPAM (to me) is when shell compaies dedicate whole /24 to stupid hostnames for their irc-using shell customers. > Masking hosts is a valid point for protecting our users from > attacks, but it wasn't necessary in the past. Whether to do it or not is of course a separate question but it would be nice to have the option. > Bahamut isn't bloated at all and had hardly any memory leaks I noticed. > It still runs on milk with 190 days uptime at 10M. > ircd 1108 0.4 1.7 10116 4420 ? S Jan09 1097:44 ./ircd 23:02:39 <Solaris> PID USERNAME PRI NICE SIZE RES STATE TIME WCPU CPU COMMAND 23:02:40 <Solaris> 27978 ircd 28 0 1924K 1244K RUN 0:00 0.51% 0.29% top 23:02:40 <Solaris> 185 ircd 2 0 6940K 6440K select 14:06 0.00% 0.00% ircd 23:02:41 <Solaris> 186 duden 2 0 3628K 3340K select 1:56 0.00% 0.00% eggdrop-1.6.16 23:03:16 <Solaris> on this Server are now 509 Users 23:03:55 <grifferz> and on the network as a whole? 23:04:54 <Solaris> Now 1600 User online including the +i Users 23:12:42 <grifferz> how long has that ircd been up? 23:14:14 <Solaris> we update for tow Weeks to 3.2.1 23:14:25 <Solaris> but with 3.2 it was up 6 Months 23:14:29 <Solaris> without any Crash (this discussion wasn't prompted by Solaris asking me why we don't use Unreal. I told him I'd been thinking about Unreal and he said he runs it on eu-irc, which is bigger than blitzed) > Restarts all the time because of Unreal upgrades would neither be > helpful for our userbase. Unreal does seem to have a lot of releases. I agree that because it has so many features, bugs in those features require regular updates. A lot of them must be adding more features though, so we wouldn't have to restart purely for that. Also, modules would help. [1] http://s.dgl.cx/6bc _______________________________________________ public mailing list public-Hb7ITwsGSD4lroQnaJEqWdi2O/[email protected] http://lists.blitzed.org/listinfo/public
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