Re: comparison
Herman Bruyninckx <[email protected]>
| Newsgroups | gmane.science.robotics.orocos.user |
|---|---|
| Message-ID | <Pine.LNX.4.44.0310231616410.1940-100000@srv04.mech.kuleuven.ac.be> |
On Wed, 22 Oct 2003, Rachel Smith wrote: > How does Orocos's proposed Kinematics & Dynamics interface at > kindyn-doc.html compare to: > > http://opende.sourceforge.net/ode-latest-userguide.html > > ODE seems to have more details on types of Joints, e.g. > Both are complementary: ODE works with free rigid bodies as defaults, and these free bodies are then subjected to constraints when they happen to be connected by a joint. Orocos uses minimal DOF models, in the sense that joints are the basic building blocks and the algorithms are optimized for them. I hope this is somewhat clear :-) ? Herman -- K.U.Leuven, Mechanical Engineering, Robotics Research Group <http://people.mech.kuleuven.ac.be/~bruyninc> Tel: +32 16 322480