Re: Running simulation > 10Hz

Richard Vaughan <[email protected]>
Newsgroups gmane.science.robotics.playerstage
Message-ID <CAF-Z8WoXnKW5sDxxO=KbjjBdC6FF=C-5hFE09GGqcRFQfQ-wWA@mail.gmail.com>
Hi,

You just need to set

interval_sim 20

in Stage's worldfile and Stage will run the simulation with 50 steps
per second and attempt to do this in real time. I just confirmed that
this works for me with standalone Stage (i.e. without Player).

If you want Stage to try to run faster than real time, do this in the
top level of your worldfile:

speedup X

where X is the multiple of real time you want, or -1 to go as fast as it can.

Can anyone with recent experience running Player/Stage at high
frequencies comment on whether any Player configuration is needed?

- rtv






On Fri, Apr 12, 2013 at 7:03 AM, Petter Forsberg <[email protected]> wrote:
> Hello
>
> I have been working for quite a long time now on a problem but with no
> success and I am getting a bit desperate.
> I hope there is someone on this list that could help me, I would be very
> grateful.
>
> I am trying to run the simulation with odometry/lasers at 50Hz and I have
> changed the following settings:
>
> interval_sim 20
> interval_real 20 #this one seems to no longer be used
> update_interval 20
>
> However the result is that I get a update frequency that varies between
> 40-100ms
>
> Am I missing something? I would be very grateful for your help.
>
> Best Regards
>
> ---------------------------
> Petter Forsberg
>
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our toolset for easy data analysis & visualization. Get a free account!
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