Re: Running simulation > 10Hz
ulle <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <[email protected]> |
I have to check with my superior before I can send you any setup files, sorry. The problem I mentioned occur when I start player with the .cfg-file first and then start the client program. I modified wander.cc a bit and when I start that directly from inside the .world-file (like in the simple.world example provided) both position and ranger updates run at 100Hz. I guess playerclient.cc is not used when I run the wander control function. Best regards, Ulle -- View this message in context: http://player-stage-gazebo.10965.n7.nabble.com/Running-simulation-10Hz-tp18646p18665.html Sent from the playerstage-developers mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis & visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter