Re: How Stage functions are called by player?

Richard Vaughan <[email protected]> Mon, 24 Jun 2013 13:08:10 -0700
Newsgroups gmane.science.robotics.playerstage
Message-ID <CAD7rSzXg6h88Od9Q+O8bMAFCzUu7Gk4OVrzmTfyfve-q-svvCw@mail.gmail.com>
Stage has a Player plugin driver, implemented in the Stage source:

<Stage source>/libstageplugin/

- rtv


On Mon, Jun 24, 2013 at 7:17 AM, danny knoll <[email protected]> wrote:
> hello,
> I have a player client which use the position2d interface to send messages
> to player server
> with e.g. playerc_position2d_set_cmd_pose(...)
> player have the stage plugin running,
> but how is the communication working between player server and the stage
> plugin????
> and is it possible to enhance it???
> why player knows which functions to call in stage???
> ok the is a *.cfg file which says ther is driver wich provides something
> but where are the functions and the interface specified?
>
>
>
>
>
>
> --
> View this message in context: http://player-stage-gazebo.10965.n7.nabble.com/How-Stage-functions-are-called-by-player-tp18889.html
> Sent from the playerstage-developers mailing list archive at Nabble.com.
>
> ------------------------------------------------------------------------------
> This SF.net email is sponsored by Windows:
>
> Build for Windows Store.
>
> http://p.sf.net/sfu/windows-dev2dev
> _______________________________________________
> Playerstage-developers mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/playerstage-developers

------------------------------------------------------------------------------
This SF.net email is sponsored by Windows:

Build for Windows Store.

http://p.sf.net/sfu/windows-dev2dev