[PATCH i-g-t v3 0/2] tests/intel/xe_prefetch_fault: Add L2 prefetch fault tests

Varun Gupta <[email protected]>
Newsgroups org.freedesktop.lists.igt-dev
Message-ID <[email protected]>
Add coverage for L2 prefetch faults in the xe_prefetch_fault test.

The existing test framework is first refactored to support different
prefetch shader configurations. The second patch then adds coverage for
L2 prefetch faults in both regular and SVM modes.

v2:
  - Include generated iga64 codes for the new shader to fix compilation
    failures (Kamil)
v3:
  - Drop the gpgpu_shader__l2_prefetch_fault helper and inline the shader
    generation directly into get_l2_prefetch_shader (Andrzej)
  - Simplify the assembly by removing handcrafted dependencies and using
    the standard load.ugm.d64t.a64.uc.ca.uc syntax (Andrzej)
  - Drop unnecessary IGA64_FLAGS define and GFX_VER >= 4000 check (Andrzej)
  - Remove overly verbose message descriptor comments (Andrzej)

Varun Gupta (2):
  tests/intel/xe_prefetch_fault: refactor test to accept shader function
    pointer
  tests/intel/xe_prefetch_fault: add L2 prefetch fault subtests

 tests/intel/xe_prefetch_fault.c               | 96 +++++++++++++++++--
 .../xe_prefetch_fault.c.gen.iga64_codes.c     | 17 +++-
 2 files changed, 104 insertions(+), 9 deletions(-)

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2.43.0
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