Re: OpenGL and hardware acceleration

Gernot Ziegler <[email protected]> Tue, 08 Jul 2008 15:25:24 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hej Mohan,

Mesa is a purely software-based driver.

Do you have any graphics card in your system? In that case, there should 
be an OpenGL-capable driver.

I suppose you use Linux? If yes: Use "glxinfo" to 
verify which driver is running on your system.

> I am new to OpenGL. I have been reading books and trying out different
> programs. I downloaded the latest
> Mesa source code to understand more on what operations are accelerated by
> the driver. Some of them are
> obvious where the driver initializes the functions in ctx->Driver.XXX. For
> some others, it is hard to follow.
> For example, i could not find whether glVertex2f() is accelerated or not. It
> is hard to find whether the software
> fallback or the driver function is called. Is there a good documentation for
> the 3D driver interfaces with the
> Mesa framework so that one can understand the full flow of the OpenGL (from
> App -> driver) ? I searched but
> could not find a document on this. Any help would be appreciated.
>
> thanks
> mohan
>

Servus,
   Gernot

GPU. 3D Vision. Europe. Future. Now.
Drop by: www.mpi-sb.mpg.de/~gziegler - www.geofront.eu

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Author: Gernot Ziegler
  INET: [email protected]

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