Re: OpenGL 3.0

Sylvain Vignaud <[email protected]> Thu, 30 Oct 2008 04:15:24 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Bill Kelly wrote:
> I noticed slide #9 says glBegin / glEnd rendering is now
> deprecated.
> But I'm still wondering what it means to render without
> Begin/End ?
>   
Begin/End is slow. Now you're supposed to allocate a VBO, and to update 
its content when required.

> I've googled a bit, mostly reading about how 3.0 wasn't
> the new API many developers were hoping for, etc.
>   
Yep. It's a huge deception. Many people (including me) don't want to use 
OpenGL anymore. As you can see on the official forums:
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=232422#Post232422
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=229374#Post229374
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Author: Sylvain Vignaud
  INET: [email protected]

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