Re: OpenGL 3.0

"Bill Kelly" <[email protected]> Thu, 30 Oct 2008 12:40:35 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
> Bill Kelly wrote:
>> I noticed slide #9 says glBegin / glEnd rendering is now
>> deprecated.
>> But I'm still wondering what it means to render without
>> Begin/End ?
>>   
> Begin/End is slow. Now you're supposed to allocate a VBO, and to update 
> its content when required.

Ah, thanks.


>> I've googled a bit, mostly reading about how 3.0 wasn't
>> the new API many developers were hoping for, etc.
>>   
> Yep. It's a huge deception. Many people (including me) don't want to use 
> OpenGL anymore. As you can see on the official forums:

Thanks for the links.

Bummer...


Regards,

Bill


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-- 
Author: Bill Kelly
  INET: [email protected]

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