Re: OpenGL 3.0

"Jon Mayo" <[email protected]> Thu, 06 Nov 2008 16:50:35 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
On Tue, Nov 4, 2008 at 3:30 AM, Sylvain Vignaud <[email protected]> wrote:>=
 Lorenzo Pastrana wrote:>>>> On Mon, 2008-11-03 at 03:40 -0800, Dan Parte=
lly wrote:>>>>>> =EF=BB=BF yeah right, Truth is, OpenGl is butchered slow=
ly.>>>> Well, agreed.>> But Bill's post explicitly said that he knew _som=
e_ think OpenGL is dead>> and all the snuff ... in order to avoid those k=
ind of replies not to call>> for them.>> All my post was about is that Sy=
lvain's position (being so biased and>> definitive in addition to be inap=
propriate) does nothing but harm.>> Well you would have to define "biased=
" here. If you knew me, you would know> how much I loved OpenGL. And I ga=
ve links to the OpenGL forums where lots of> 3D programmers used to use O=
GL did complain, and where I still post and help> people, to support my p=
oint.>> And my previous message about OGL-ES was serious : we only need t=
his> interface plus some addition/extension to match D3D10+ feature set a=
nd to> get rid of the obsolete calls. It would probably be an easier star=
t for lots> of people, driver-makers would have a much easier life, etc.>=
> Actually what we really need is having the ARB stop discussing forever =
in> closed committee, telling one thing, shutting up 1 year and a half th=
en> doing the contrary, and things like that. =3D(>>> ----- FAQ and OpenG=
L Resources at:>  http://www.geocities.com/SiliconValley/Hills/9956/OpenG=
L>> --> Author: Sylvain Vignaud>   INET: [email protected]>
Interesting idea about OpenGL ES. Is anyone willing to take that ideaand =
run with it? I believe Linux has some support for ES, from what Iread abo=
ut in a project called "gameBoXlinux" and "MyOS x-less".
-- Jon Mayo<[email protected]>
-----=20
FAQ and OpenGL Resources at:
  http://www.geocities.com/SiliconValley/Hills/9956/OpenGL

--=20
Author: Jon Mayo
  INET: [email protected]

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