gmane.games.devel.algorithms archive
585 archived articles, newest first (page 2 of 6). Latest articles →
Re: mesh to 3D texture?
Fri, 26 Aug 2011 12:28:59 +0200Re: Good sources / RSS feeds to track emerging research papers?
Fri, 26 Aug 2011 08:00:30 +0200Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 22:00:27 -0700 (PDT)Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 23:53:14 +0100Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 16:03:55 -0600Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 14:22:46 -0700Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 19:44:35 +0000Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 15:42:06 -0400Re: Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 21:18:04 +0200Good sources / RSS feeds to track emerging research papers?
Thu, 25 Aug 2011 13:05:15 -0600Re: mesh to 3D texture?
Fri, 26 Aug 2011 06:50:05 +1200Re: mesh to 3D texture?
Thu, 25 Aug 2011 13:34:12 -0400Re: mesh to 3D texture?
Thu, 25 Aug 2011 10:43:47 -0700mesh to 3D texture?
Thu, 25 Aug 2011 12:04:58 -0500Re: 2D Side Terrain generation
Sun, 14 Aug 2011 21:17:01 -0700Re: 2D Side Terrain generation
Sun, 14 Aug 2011 22:05:17 +0100Re: 2D Side Terrain generation
Sun, 14 Aug 2011 13:12:17 -0700Re: Draw & fill regular polygon?
Thu, 11 Aug 2011 09:32:08 -0700Re: Draw & fill regular polygon?
Thu, 11 Aug 2011 09:17:12 -0700Re: Draw & fill regular polygon?
Thu, 11 Aug 2011 00:54:46 -0700Re: Draw & fill regular polygon?
Thu, 11 Aug 2011 17:01:16 +1000Re: Draw & fill regular polygon?
Thu, 11 Aug 2011 09:05:27 +0300Re: Draw & fill regular polygon?
Wed, 10 Aug 2011 15:29:27 +0000Re: Draw & fill regular polygon?
Wed, 10 Aug 2011 10:15:21 -0500Re: Draw & fill regular polygon?
Wed, 10 Aug 2011 14:21:33 +0100Re: Draw & fill regular polygon?
Wed, 10 Aug 2011 13:49:11 +0100Re: Draw & fill regular polygon?
Wed, 10 Aug 2011 14:26:11 +0200Draw & fill regular polygon?
Wed, 10 Aug 2011 04:49:21 -0700Re: 2D Side Terrain generation
Tue, 9 Aug 2011 13:20:35 -0700Re: 2D Side Terrain generation
Tue, 9 Aug 2011 19:05:50 +0200Re: 2D Side Terrain generation
Tue, 9 Aug 2011 15:51:18 +0100Re: 2D Side Terrain generation
Tue, 9 Aug 2011 07:49:44 -0600Re: 2D Side Terrain generation
Mon, 8 Aug 2011 22:34:07 -0700Re: 2D Side Terrain generation
Mon, 8 Aug 2011 21:46:02 -0700Re: 2D Side Terrain generation
Mon, 8 Aug 2011 20:39:48 -07002D Side Terrain generation
Mon, 8 Aug 2011 19:22:03 -0700hey Game
Mon, 23 May 2011 01:34:54 -0500Fast Filtered cubemap for a given specular lobe
Mon, 4 Apr 2011 10:41:13 +0000Re: Speculative Contacts
Fri, 1 Apr 2011 17:49:48 -0700Re: Speculative Contacts
Fri, 01 Apr 2011 09:41:22 +0100Re: Speculative Contacts
Fri, 1 Apr 2011 09:14:06 +0100Re: Speculative Contacts
Thu, 31 Mar 2011 20:00:32 -0700Speculative Contacts
Mon, 28 Mar 2011 20:27:01 +0100Isometric 2d, breaking out of the grid
Thu, 24 Feb 2011 10:49:27 +0000Re: Texel area
Thu, 17 Feb 2011 10:29:58 -0000Re: Texel area
Mon, 07 Feb 2011 13:05:17 -0600Re: Texel area
Mon, 7 Feb 2011 10:15:10 -0800Re: Texel area
Mon, 7 Feb 2011 11:55:45 +0100Re: Texel area
Mon, 7 Feb 2011 11:46:50 +0100Re: Texel area
Mon, 7 Feb 2011 10:04:23 -0000Re: Texel area
Fri, 4 Feb 2011 20:44:15 +0100Re: Texel area
Fri, 4 Feb 2011 20:32:06 +0100Re: Texel area
Fri, 04 Feb 2011 12:01:08 -0600Re: Texel area
Fri, 4 Feb 2011 13:12:07 -0000Re: Texel area
Fri, 4 Feb 2011 11:47:51 +0000Texel area
Fri, 4 Feb 2011 11:03:58 -0000Texel area
Fri, 4 Feb 2011 10:50:08 -0000Re: Filtering
Sat, 15 Jan 2011 02:14:06 +1100Re: Acceleration Structures For Vertex Snapping
Mon, 22 Nov 2010 11:34:16 -0800Re: Acceleration Structures For Vertex Snapping
Mon, 22 Nov 2010 10:59:19 +0000Re: Acceleration Structures For Vertex Snapping
Sat, 20 Nov 2010 16:10:59 +0000Re: Acceleration Structures For Vertex Snapping
Sat, 20 Nov 2010 13:56:48 +0100Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 18:38:50 -0600Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 16:27:34 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 18:00:00 -0600Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 23:59:59 +0000Re: Acceleration Structures For Vertex Snapping
Sat, 20 Nov 2010 00:56:09 +0100Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 15:53:24 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 15:18:15 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 15:28:52 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 23:20:40 +0000Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 16:43:07 -0600Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 14:31:20 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 14:23:01 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 22:15:26 +0000Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 13:31:29 -0800Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 20:03:51 +0000Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 21:24:31 +0300Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 18:08:16 +0100Re: Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 17:01:18 +0000Acceleration Structures For Vertex Snapping
Fri, 19 Nov 2010 16:46:14 +0300Re: Directx9 ambient occlusion
Tue, 09 Nov 2010 11:32:59 -0800Directx9 ambient occlusion
Tue, 9 Nov 2010 10:40:17 -0700Re: MMO Server Side
Wed, 13 Oct 2010 20:00:07 -0700Re: MMO Server Side
Thu, 14 Oct 2010 08:33:29 +1000Re: MMO Server Side
Wed, 13 Oct 2010 11:24:16 +0200MMO Server Side
Tue, 12 Oct 2010 10:58:49 -0400Re: Filtering
Sat, 2 Oct 2010 18:44:07 -0700Re: Filtering
Fri, 01 Oct 2010 22:42:21 +0200Re: Filtering
Sat, 02 Oct 2010 05:05:30 +0900Re: Filtering
Fri, 1 Oct 2010 21:51:51 +0200Re: Filtering
Fri, 1 Oct 2010 21:42:05 +0200Re: Filtering
Fri, 01 Oct 2010 11:53:07 -0700Re: Filtering
Fri, 1 Oct 2010 13:32:14 -0500 (CDT)Re: Filtering
Fri, 1 Oct 2010 20:12:23 +0200Re: Filtering
Fri, 1 Oct 2010 13:04:31 -0500Re: Filtering
Fri, 1 Oct 2010 12:59:20 -0500 (CDT)Re: Filtering
Fri, 1 Oct 2010 07:54:26 -0700Re: Filtering
Fri, 1 Oct 2010 10:08:13 -0500Re: Filtering
Fri, 1 Oct 2010 10:45:36 +0200
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