gmane.games.devel.algorithms archive

585 archived articles, newest first (page 6 of 6). Latest articles →

Re: Ideas for an AI scheme
Wed, 16 Dec 2009 14:15:18 +0000
Adrian Hirst <[email protected]> • #21667
Re: Ideas for an AI scheme
Wed, 16 Dec 2009 13:01:25 +0000
Stuart Golodetz <[email protected]> • #21666
Re: Ideas for an AI scheme
Wed, 16 Dec 2009 12:39:18 +0000
Stuart Golodetz <[email protected]> • #21665
Re: Ideas for an AI scheme
Wed, 16 Dec 2009 12:19:20 +0000
Stuart Golodetz <[email protected]> • #21664
Re: Ideas for an AI scheme
Wed, 16 Dec 2009 02:01:54 -0800 (PST)
Jose Marin <[email protected]> • #21663
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 22:02:45 -0800
Ryan Juckett <[email protected]> • #21662
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 16:43:10 -0800
Jon Watte <[email protected]> • #21661
Re: Ideas for an AI scheme
Wed, 16 Dec 2009 00:28:17 +0000
[email protected] • #21660
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 17:02:04 -0500
"[email protected]" <[email protected]> • #21659
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 22:30:11 +0000
Stuart Golodetz <[email protected]> • #21658
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 14:19:04 -0800
"Nicholas \"Indy\" Ray" <[email protected]> • #21657
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 22:09:57 +0000
Stuart Golodetz <[email protected]> • #21656
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 13:30:34 -0800
"Nicholas \"Indy\" Ray" <[email protected]> • #21655
Re: Ideas for an AI scheme
Tue, 15 Dec 2009 12:35:15 -0800
Jon Watte <[email protected]> • #21654
Ideas for an AI scheme
Tue, 15 Dec 2009 19:35:47 +0000
Stuart Golodetz <[email protected]> • #21653
GPU HDR ToneMapping
Thu, 12 Nov 2009 10:51:22 +0100
JSeb <[email protected]> • #21652
Re: approximation to pow(n,x)?
Wed, 11 Nov 2009 15:16:57 -0600 (CST)
"Nathaniel Hoffman" <[email protected]> • #21651
Re: approximation to pow(n,x)?
Wed, 11 Nov 2009 13:24:56 -0600
Jeff Russell <[email protected]> • #21650
Re: approximation to pow(n,x)?
Wed, 11 Nov 2009 12:31:57 -0600 (CST)
"Nathaniel Hoffman" <[email protected]> • #21649
Re: More SH exponentiation questions
Wed, 11 Nov 2009 22:05:02 +0800
Ben Yeoh <[email protected]> • #21648
Re: More SH exponentiation questions
Wed, 11 Nov 2009 12:26:08 +0800
Ben Yeoh <[email protected]> • #21647
Re: approximation to pow(n,x)?
Tue, 10 Nov 2009 20:24:30 -0800
Jon Watte <[email protected]> • #21646
Re: More SH exponentiation questions
Wed, 11 Nov 2009 12:04:13 +0800
Ben Yeoh <[email protected]> • #21645
Re: More SH exponentiation questions
Tue, 10 Nov 2009 10:29:15 -0800
Peter-Pike Sloan <[email protected]> • #21644
More SH exponentiation questions
Tue, 10 Nov 2009 16:58:04 +0800
Ben Yeoh <[email protected]> • #21643
Re: Area of convex shape inside of a BSP tree
Sun, 08 Nov 2009 16:31:52 -0600
Jason Hughes <[email protected]> • #21642
Re: Area of convex shape inside of a BSP tree
Sun, 08 Nov 2009 16:29:42 -0600
Jason Hughes <[email protected]> • #21641
Re: Area of convex shape inside of a BSP tree
Sun, 8 Nov 2009 20:19:52 -0200
Juan Linietsky <[email protected]> • #21640
Re: Area of convex shape inside of a BSP tree
Sun, 8 Nov 2009 22:21:05 +0100
Alen Ladavac <[email protected]> • #21639
Re: approximation to pow(n,x)?
Sun, 8 Nov 2009 11:41:23 -0600 (CST)
"Nathaniel Hoffman" <[email protected]> • #21638
Area of convex shape inside of a BSP tree
Sun, 8 Nov 2009 14:41:57 -0200
Juan Linietsky <[email protected]> • #21637
Re: approximation to pow(n,x)?
Sun, 8 Nov 2009 14:37:06 -0200
Juan Linietsky <[email protected]> • #21636
Re: Sampling vs fitting values over vertices
Fri, 06 Nov 2009 17:01:00 -0800
pete demoreuille <[email protected]> • #21635
Re: Sampling vs fitting values over vertices
Fri, 06 Nov 2009 23:46:03 +0000
Bert Peers <[email protected]> • #21634
Sampling vs fitting values over vertices
Fri, 06 Nov 2009 14:27:28 -0800
pete demoreuille <[email protected]> • #21633
Re: approximation to pow(n,x)?
Thu, 5 Nov 2009 11:34:36 -0000
"Simon Fenney" <[email protected]> • #21632
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 23:23:43 +0100
Alen Ladavac <[email protected]> • #21631
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 12:00:19 -0800
Robin Green <[email protected]> • #21630
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 12:14:17 -0600
Jeff Russell <[email protected]> • #21629
Re: approximation to pow(n,x)?
Wed, 04 Nov 2009 10:06:39 -0800
Jon Watte <[email protected]> • #21628
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 09:37:01 -0600 (CST)
"Nathaniel Hoffman" <[email protected]> • #21627
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 06:47:33 -0800
Robin Green <[email protected]> • #21626
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 06:32:25 -0800
Robin Green <[email protected]> • #21625
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 12:11:44 -0000
"Danny Kodicek" <[email protected]> • #21624
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 11:58:51 +0000
Richard Fabian <[email protected]> • #21623
Re: approximation to pow(n,x)?
Wed, 4 Nov 2009 11:32:09 +0000
Oscar Forth <[email protected]> • #21622
approximation to pow(n,x)?
Wed, 4 Nov 2009 00:45:27 -0300
Juan Linietsky <[email protected]> • #21621
Re: Broad-phase collision detection for dynamic objects
Fri, 30 Oct 2009 12:41:48 +0000
Stuart Golodetz <[email protected]> • #21620
Re: how can i be removed from this mailing list?
Thu, 29 Oct 2009 18:31:33 -0700
"Gregory Junker" <[email protected]> • #21619
Re: how can i be removed from this mailing list?
Fri, 30 Oct 2009 01:54:31 -0000
"Steve Legg" <[email protected]> • #21618
how can i be removed from this mailing list?
Thu, 29 Oct 2009 19:49:54 -0400
Robert Chiapperini <[email protected]> • #21617
Re: Fast SH squaring
Thu, 22 Oct 2009 16:38:51 +0800
Ben Yeoh <[email protected]> • #21616
Re: Fast SH squaring
Wed, 21 Oct 2009 16:50:11 -0700
Dan Glastonbury <[email protected]> • #21615
Re: Fast SH squaring
Wed, 21 Oct 2009 22:09:19 +0200
Bert Peers <[email protected]> • #21614
Re: Real-Time Global Illumination
Wed, 21 Oct 2009 22:10:50 +0200
Bert Peers <[email protected]> • #21613
Re: Broad-phase collision detection for dynamic objects
Thu, 22 Oct 2009 09:13:29 +1100
"Mark Wayland" <[email protected]> • #21612
Re: Fast SH squaring
Tue, 20 Oct 2009 19:52:41 +0800
Ben Yeoh <[email protected]> • #21611
Re: Fast SH squaring
Mon, 19 Oct 2009 11:27:08 -0700
Dan Glastonbury <[email protected]> • #21610
Re: Fast SH squaring
Mon, 19 Oct 2009 11:14:57 -0700
[email protected] • #21609
Re: Real-Time Global Illumination
Mon, 19 Oct 2009 10:08:02 -0700
"David Neubelt" <[email protected]> • #21608
Re: Real-Time Global Illumination
Mon, 19 Oct 2009 09:06:06 -0700
Miles Macklin <[email protected]> • #21607
Real-Time Global Illumination
Sun, 18 Oct 2009 23:37:34 -0700
"Gary Snethen" <[email protected]> • #21606
Fast SH squaring
Mon, 19 Oct 2009 13:37:21 +0800
Ben Yeoh <[email protected]> • #21605
Re: Broad-phase collision detection for dynamic objects
Thu, 15 Oct 2009 13:22:35 -0700
[email protected] • #21604
Re: Broad-phase collision detection for dynamic objects
Thu, 15 Oct 2009 20:15:47 +0100
Stuart Golodetz <[email protected]> • #21603
Re: Broad-phase collision detection for dynamic objects
Thu, 15 Oct 2009 11:34:55 -0700
Jon Watte <[email protected]> • #21602
Broad-phase collision detection for dynamic objects
Thu, 15 Oct 2009 16:28:22 +0100
Stuart Golodetz <[email protected]> • #21601
Re: Comparing apples to apples : compression libraries
Wed, 14 Oct 2009 09:39:47 -0700
Ralph <[email protected]> • #21600
Re: Algo for weight assignment in skinned animation
Thu, 8 Oct 2009 17:31:11 -0700
Ignacio Castano <[email protected]> • #21599
Re: Algo for weight assignment in skinned animation
Thu, 8 Oct 2009 11:48:38 -0700
Bill Baxter <[email protected]> • #21598
Re: Algo for weight assignment in skinned animation
Wed, 7 Oct 2009 22:43:50 -0700
Peter-Pike Sloan <[email protected]> • #21597
Re: Algo for weight assignment in skinned animation
Thu, 08 Oct 2009 00:29:27 -0500
Jason Hughes <[email protected]> • #21596
Re: Algo for weight assignment in skinned animation
Wed, 07 Oct 2009 17:44:04 -0700
Jon Watte <[email protected]> • #21595
Algo for weight assignment in skinned animation
Wed, 7 Oct 2009 17:29:29 -0700
Bill Baxter <[email protected]> • #21594
Re: Question to High Quality Antialiased Lines (Shader X7)/ Perspective divide
Thu, 1 Oct 2009 08:04:28 +0200
Pablo de Heras Ciechomski <[email protected]> • #21593
Re: Question to High Quality Antialiased Lines (Shader X7)/ Perspective divide
Wed, 30 Sep 2009 21:22:44 -0400
Jorge Rodriguez <[email protected]> • #21592
Re: Question to High Quality Antialiased Lines (Shader X7)/ Perspective divide
Thu, 1 Oct 2009 00:20:56 +0200
"Emil Persson" <[email protected]> • #21591
Question to High Quality Antialiased Lines (Shader X7)/ Perspective divide
Wed, 30 Sep 2009 23:53:14 +0200
Christian Heckl <[email protected]> • #21590
Re: Scroll direction algorithm
Mon, 28 Sep 2009 13:49:39 -0400
"Osman, Brian" <[email protected]> • #21589
Re: Scroll direction algorithm
Mon, 28 Sep 2009 18:46:02 +0100
Oscar Forth <[email protected]> • #21588
Re: Scroll direction algorithm
Mon, 28 Sep 2009 10:44:23 -0700
Sim Dietrich <[email protected]> • #21587
Re: Scroll direction algorithm
Mon, 28 Sep 2009 12:38:46 -0500
Jeff Russell <[email protected]> • #21586
Scroll direction algorithm
Mon, 28 Sep 2009 17:22:41 +0100
Zafar Qamar <[email protected]> • #21585
Re: New research in SH rotations.
Tue, 22 Sep 2009 09:11:51 -0700
Robin Green <[email protected]> • #21584
Re: New research in SH rotations.
Tue, 22 Sep 2009 09:01:14 +0200
GrĂ©gory Jaegy <[email protected]> • #21583
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