gmane.comp.lib.ode archive

380 archived articles, newest first (page 3 of 4). Latest articles →

Re: Best way to achieve this effect
Sun, 28 Oct 2007 11:14:59 -0700
"Jon Watte (ODE)" <[email protected]> • #17775
Re: composite objects
Sun, 28 Oct 2007 08:38:29 -0700
"Bram Stolk" <[email protected]> • #17774
Re: How to reload world state without explosions
Sun, 28 Oct 2007 08:33:21 -0700
"Bram Stolk" <[email protected]> • #17773
composite objects
Sun, 28 Oct 2007 04:21:04 -0700 (PDT)
mpeniak <[email protected]> • #17772
How to reload world state without explosions
Sun, 28 Oct 2007 01:00:01 -0700
Salik Syed <[email protected]> • #17771
Re: Compiling only ODE and not drawstuff
Sat, 27 Oct 2007 18:53:50 -0700
"Bram Stolk" <[email protected]> • #17770
Re: Compiling only ODE and not drawstuff
Sat, 27 Oct 2007 23:40:08 +0300
Samuli Riihonen <[email protected]> • #17769
Compiling only ODE and not drawstuff
Sat, 27 Oct 2007 12:49:31 -0700
Tyler Cole <[email protected]> • #17768
Objects disappearing and bNormalizationResult assert
Sat, 27 Oct 2007 20:23:19 +0300
"GT" <[email protected]> • #17767
Re: Best way to achieve this effect
Sat, 27 Oct 2007 12:39:44 +0200
Georg Martius <[email protected]> • #17766
Re: Best way to achieve this effect
Fri, 26 Oct 2007 21:43:02 -0700
Salik Syed <[email protected]> • #17765
Re: Best way to achieve this effect
Fri, 26 Oct 2007 17:48:33 -0700
"Jon Watte (ODE)" <[email protected]> • #17764
Best way to achieve this effect
Fri, 26 Oct 2007 13:59:59 -0700
Salik Syed <[email protected]> • #17763
Re: how to stopbody enabling by joint
Fri, 26 Oct 2007 11:32:37 -0700
Mark Williams <[email protected]> • #17762
ODE with Blender
Fri, 26 Oct 2007 19:53:14 +0200
Tobias Zimmer <[email protected]> • #17761
Re: ODE Physics Benchmark Setup
Fri, 26 Oct 2007 10:21:08 -0700
"Jon Watte (ODE)" <[email protected]> • #17760
Re: How to model a skateboard?
Fri, 26 Oct 2007 10:17:53 -0700
"Jon Watte (ODE)" <[email protected]> • #17759
Re: Contact Direction
Fri, 26 Oct 2007 10:14:32 -0700
"Jon Watte (ODE)" <[email protected]> • #17758
Re: how to stopbody enabling by joint
Fri, 26 Oct 2007 09:24:11 -0700
Mark Williams <[email protected]> • #17757
Re: ODE Physics Benchmark Setup
Fri, 26 Oct 2007 11:03:04 +0100
Bill Sellers <[email protected]> • #17756
Re: ODE Physics Benchmark Setup
Fri, 26 Oct 2007 10:30:14 +0100
"[email protected]" <[email protected]> • #17755
Re: ODE Physics Benchmark Setup
Fri, 26 Oct 2007 10:28:06 +0100
"[email protected]" <[email protected]> • #17754
Re: FOUND IT!!!: build 0.9 under msys + mingw fails due to opcode
Fri, 26 Oct 2007 10:39:36 +0200
"Paulo Lopes" <[email protected]> • #17753
Re: how to stopbody enabling by joint
Fri, 26 Oct 2007 10:05:35 +0200
Krystian Ligenza <[email protected]> • #17752
Re: Contact Direction
Fri, 26 Oct 2007 09:47:02 +0200
Krystian Ligenza <[email protected]> • #17751
Re: How to model a skateboard?
Thu, 25 Oct 2007 21:16:45 -0700
Salik Syed <[email protected]> • #17750
Animation-driven rotations
Thu, 25 Oct 2007 18:35:03 -0700
Mark Williams <[email protected]> • #17749
Re: How to model a skateboard?
Thu, 25 Oct 2007 17:45:56 -0700
"Bram Stolk" <[email protected]> • #17748
How to model a skateboard?
Thu, 25 Oct 2007 16:50:55 -0700
Salik Syed <[email protected]> • #17747
Contact Direction
Thu, 25 Oct 2007 23:42:29 +0100
"RĂ©mi Chaignon" <[email protected]> • #17746
Re: help: build 0.9 under msys + mingw fails due to opcode
Thu, 25 Oct 2007 15:08:19 -0700
"Bram Stolk" <[email protected]> • #17745
Re: ODE Physics Benchmark Setup
Thu, 25 Oct 2007 12:51:49 -0700
"Jon Watte (ODE)" <[email protected]> • #17744
Re: help: build 0.9 under msys + mingw fails due to opcode
Thu, 25 Oct 2007 15:46:13 -0400
"Jason Perkins" <[email protected]> • #17743
help: build 0.9 under msys + mingw fails due to opcode
Thu, 25 Oct 2007 21:07:54 +0200
"Paulo Lopes" <[email protected]> • #17742
Re: how to stopbody enabling by joint
Thu, 25 Oct 2007 10:28:21 -0700
Mark Williams <[email protected]> • #17741
ODE Physics Benchmark Setup
Thu, 25 Oct 2007 15:18:41 +0800
Adrian Boeing <[email protected]> • #17740
Re: Impossible static linking of libode
Wed, 24 Oct 2007 21:39:10 +0200
Andreas Beckermann <[email protected]> • #17739
Re: Impossible static linking of libode
Wed, 24 Oct 2007 19:36:23 +0200
"Ivan M" <[email protected]> • #17738
COLLADA support for ODE via PAL
Wed, 24 Oct 2007 15:06:40 +0800
Adrian Boeing <[email protected]> • #17737
Re: Impossible static linking of libode
Wed, 24 Oct 2007 00:34:29 +0200
Andreas Beckermann <[email protected]> • #17736
Re: Impossible static linking of libode
Wed, 24 Oct 2007 01:03:28 +0300
"Oleh Derevenko" <[email protected]> • #17735
Re: Impossible static linking of libode
Tue, 23 Oct 2007 14:49:29 -0700
"Bram Stolk" <[email protected]> • #17734
Re: Impossible static linking of libode
Tue, 23 Oct 2007 14:40:15 -0700
Mark Williams <[email protected]> • #17733
Impossible static linking of libode
Tue, 23 Oct 2007 23:19:34 +0200
"Ivan M" <[email protected]> • #17732
Re: how to stopbody enabling by joint
Tue, 23 Oct 2007 21:33:44 +0200
Krystian Ligenza <[email protected]> • #17731
Re: Terrain
Tue, 23 Oct 2007 08:54:00 -0700
"Jon Watte (ODE)" <[email protected]> • #17730
Terrain
Tue, 23 Oct 2007 07:16:58 -0700 (PDT)
mpeniak <[email protected]> • #17729
Re: Strategy to implement NPCs "visibility"
Tue, 23 Oct 2007 07:34:19 -0600
"Megan Fox" <[email protected]> • #17728
Choice of the physical engine
Tue, 23 Oct 2007 13:40:38 +0200
"Youness Benhar" <[email protected]> • #17727
Strategy to implement NPCs "visibility"
Tue, 23 Oct 2007 03:27:46 -0700 (PDT)
Jose Marin <[email protected]> • #17726
Optimizing ode for simple collision detection
Tue, 23 Oct 2007 09:48:54 +0200
pieter Mollemans <[email protected]> • #17725
Re: how to stopbody enabling by joint
Mon, 22 Oct 2007 21:51:18 +0200
Krystian Ligenza <[email protected]> • #17724
Re: how to stopbody enabling by joint
Mon, 22 Oct 2007 21:28:09 +0200
Krystian Ligenza <[email protected]> • #17723
Re: how to stopbody enabling by joint
Mon, 22 Oct 2007 11:29:01 -0700
"Jon Watte (ODE)" <[email protected]> • #17722
Re: how to debug and fix NAN values
Tue, 23 Oct 2007 00:16:33 +0800
Hampa <[email protected]> • #17721
Re: how to debug and fix NAN values
Mon, 22 Oct 2007 08:45:23 -0700
"Bram Stolk" <[email protected]> • #17720
Re: how to stopbody enabling by joint
Mon, 22 Oct 2007 15:24:49 +0200
Krystian Ligenza <[email protected]> • #17719
Re: how to stopbody enabling by joint
Mon, 22 Oct 2007 15:30:51 +0200
Krystian Ligenza <[email protected]> • #17718
Help to get a choice !
Mon, 22 Oct 2007 11:37:25 +0200
"Youness Benhar" <[email protected]> • #17717
how to debug and fix NAN values
Mon, 22 Oct 2007 16:57:22 +0800
Hampa <[email protected]> • #17716
Question ?
Mon, 22 Oct 2007 10:48:08 +0200
"Youness Benhar" <[email protected]> • #17715
Re: How to make connect two bodies and some more noob questions
Mon, 22 Oct 2007 10:27:30 +0200
Georg Martius <[email protected]> • #17714
How to make connect two bodies and some more noob questions
Sun, 21 Oct 2007 19:19:44 -0700 (PDT)
mpeniak <[email protected]> • #17713
how to stopbody enabling by joint
Sun, 21 Oct 2007 19:44:50 +0200
Krystian Ligenza <[email protected]> • #17712
Re: building 64bit ODE?
Sat, 20 Oct 2007 09:47:18 +0200
Krystian Ligenza <[email protected]> • #17711
Re: building 64bit ODE?
Fri, 19 Oct 2007 10:28:49 -0600
Rodrigo Hernandez <[email protected]> • #17710
Re: building 64bit ODE?
Fri, 19 Oct 2007 18:14:17 +0200
Krystian Ligenza <[email protected]> • #17709
Re: building 64bit ODE?
Fri, 19 Oct 2007 18:15:30 +0200
Krystian Ligenza <[email protected]> • #17708
Re: ODE on PSP, Xbox360 and PS3?
Fri, 19 Oct 2007 09:13:24 -0700
"Bram Stolk" <[email protected]> • #17707
Re: building 64bit ODE?
Sat, 20 Oct 2007 00:10:21 +0800
Adrian Boeing <[email protected]> • #17706
Re: building 64bit ODE?
Fri, 19 Oct 2007 18:02:01 +0200
Tanguy Fautre <[email protected]> • #17705
Re: building 64bit ODE?
Fri, 19 Oct 2007 17:49:41 +0200
Tanguy Fautre <[email protected]> • #17704
Re: building 64bit ODE?
Fri, 19 Oct 2007 17:12:47 +0200
Krystian Ligenza <[email protected]> • #17703
Re: Microsoft Visual Studio 2005 and ODE
Fri, 19 Oct 2007 10:55:03 -0400
James Mastro <[email protected]> • #17702
Re: building 64bit ODE?
Fri, 19 Oct 2007 16:39:12 +0200
Tanguy Fautre <[email protected]> • #17701
Re: Microsoft Visual Studio 2005 and ODE
Fri, 19 Oct 2007 10:59:55 -0300
"Bruno Sanches" <[email protected]> • #17700
ODE / BULLET
Fri, 19 Oct 2007 16:17:20 +0200
"Youness Benhar" <[email protected]> • #17699
building 64bit ODE?
Fri, 19 Oct 2007 16:15:25 +0200
Krystian Ligenza <[email protected]> • #17698
Microsoft Visual Studio 2005 and ODE
Fri, 19 Oct 2007 06:41:43 -0700 (PDT)
mpeniak <[email protected]> • #17697
Re: ode 0.9.0 good to go
Fri, 19 Oct 2007 15:05:52 +0200
"LR" <[email protected]> • #17696
ODE on PSP, Xbox360 and PS3?
Fri, 19 Oct 2007 03:21:09 -0700 (PDT)
Jose Marin <[email protected]> • #17695
ODE Version
Fri, 19 Oct 2007 12:45:07 +0800
Adrian Boeing <[email protected]> • #17694
Re: what are advantages of dAMotorUser?
Thu, 18 Oct 2007 22:57:15 +0200
Krystian Ligenza <[email protected]> • #17693
Re: 6DOF Positioning of Objects
Thu, 18 Oct 2007 13:26:16 -0700
Beau Albiston <[email protected]> • #17692
Re: 6DOF Positioning of Objects
Thu, 18 Oct 2007 12:30:47 -0700
"Jon Watte (ODE)" <[email protected]> • #17691
6DOF Positioning of Objects
Thu, 18 Oct 2007 19:07:52 +0200
Rene Weller <[email protected]> • #17690
Re: Building for both i386 and PPC on OS X
Thu, 18 Oct 2007 08:00:53 -0700
"Bram Stolk" <[email protected]> • #17689
Using GIMPACT on production code
Thu, 18 Oct 2007 07:07:52 -0700 (PDT)
Jose Marin <[email protected]> • #17688
Re: Building for both i386 and PPC on OS X
Thu, 18 Oct 2007 10:49:24 +0300
Samuli Riihonen <[email protected]> • #17687
Re: Building for both i386 and PPC on OS X
Thu, 18 Oct 2007 00:23:32 -0700
"Bram Stolk" <[email protected]> • #17686
Re: Building for both i386 and PPC on OS X
Thu, 18 Oct 2007 09:58:26 +0300
Samuli Riihonen <[email protected]> • #17685
Re: Building for both i386 and PPC on OS X
Thu, 18 Oct 2007 08:37:09 +0300
Samuli Riihonen <[email protected]> • #17684
Re: Building for both i386 and PPC on OS X
Thu, 18 Oct 2007 07:55:15 +0800
Hampa <[email protected]> • #17683
Building for both i386 and PPC on OS X
Wed, 17 Oct 2007 16:56:41 -0400
James Covington <[email protected]> • #17682
Re: Quadtree space issue
Wed, 17 Oct 2007 11:06:03 -0700
Mark Williams <[email protected]> • #17681
is ODE compatible with 64bit?
Wed, 17 Oct 2007 13:08:01 +0200
Krystian Ligenza <[email protected]> • #17680
Re: Questions about AMotor and LMotor joints
Tue, 16 Oct 2007 15:14:40 -0700
Mark Williams <[email protected]> • #17679
Re: ode 0.9.0 good to go
Mon, 15 Oct 2007 14:43:42 -0400
Chunky Kibbles <[email protected]> • #17678
Re: Endless Rotation with Hinge?
Mon, 15 Oct 2007 10:32:38 -0700
"Jon Watte (ODE)" <[email protected]> • #17677
Endless Rotation with Hinge?
Mon, 15 Oct 2007 18:06:47 +0200
Rene Weller <[email protected]> • #17676
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