gmane.comp.web.zope.plone.devel archive
2664 archived articles, newest first (page 20 of 27). Latest articles →
Re: Suggestions for GSoC idea: A new Plone Message Board
Thu, 20 Mar 2014 22:13:42 +0000Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 20 Mar 2014 15:29:03 -0500Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 20 Mar 2014 21:03:58 +0100GSoC 2014 - Improved text transforms idea
Wed, 19 Mar 2014 19:02:46 +0000GSoC proposal for RFC
Wed, 19 Mar 2014 22:33:17 +0530GSoC proposal for RFC
Wed, 19 Mar 2014 22:28:56 +0530Re: New Theme Pack for GSoC 2014
Wed, 19 Mar 2014 17:38:11 +0100Mac OS X Mavericks Clang error on unknown option
Wed, 19 Mar 2014 09:52:21 -0400Do you like the new Plone 5 theme? Help us to finish it during PLOG 2014 with a donation!
Wed, 19 Mar 2014 08:03:27 +0100Re: Throw event after localroles changed
Wed, 19 Mar 2014 07:39:17 +0100Re: Throw event after localroles changed
Tue, 18 Mar 2014 19:09:52 -0600Re: Abstract of git push pull to plone app theming.concepts
Wed, 19 Mar 2014 11:49:42 +1100Re: Abstract of git push pull to plone app theming.concepts
Tue, 18 Mar 2014 22:49:24 +0530New Theme Pack for GSoC 2014
Tue, 18 Mar 2014 21:36:23 +0530Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 21:07:25 +0530Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 15:16:21 +0100Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 14:06:03 +0000Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 14:51:54 +0100Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 14:04:58 +0100Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 17:38:31 +0530[Product-Developers] PLOG: Only a few rooms left. Hurry up!
Tue, 18 Mar 2014 09:49:41 +0100Re: [GSoC2014] Interest in project!
Tue, 18 Mar 2014 09:34:03 +0100Re: Throw event after localroles changed
Mon, 17 Mar 2014 22:29:15 +0100Throw event after localroles changed
Mon, 17 Mar 2014 18:36:57 +0100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 08:57:17 +0100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 10:33:02 +1100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 01:31:42 +1100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 00:12:13 +1100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 22:18:25 +0100Re: How to edit dexterity types without needing to know about their behaviors
Sat, 15 Mar 2014 20:19:20 +0100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 20:11:02 +0100Re: How to edit dexterity types without needing to know about their behaviors
Sat, 15 Mar 2014 08:59:42 -0700 (PDT)Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 07:12:02 -0700 (PDT)Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 14:57:03 +0100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 17:09:55 -0700 (PDT)Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 10:13:05 +1100[GSoC2014] Interest in project!
Sat, 15 Mar 2014 00:01:33 +0100Re: Plone 4.3.3 soft-released
Fri, 14 Mar 2014 21:26:44 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 21:20:01 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 16:07:45 -0500Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 21:05:52 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 16:04:10 -0500Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:58:22 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:43:14 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:28:38 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:26:03 +0000Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 20:12:21 +0000Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 14:44:43 +0100Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 08:10:14 -0500Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 14:00:32 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 13:24:29 +0200Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 12:05:08 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:55:16 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:32:27 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:52:09 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:45:34 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:29:43 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:25:57 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:02:56 +0100VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:46:36 +1100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 02:46:31 -0700 (PDT)Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 10:18:56 +0100Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 01:40:37 -0700 (PDT)Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 09:32:37 +0100Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Fri, 14 Mar 2014 01:13:00 -0700Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 22:33:42 -0700 (PDT)Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Fri, 14 Mar 2014 06:57:03 +0200Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 22:10:26 -0500Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 22:04:46 +0000Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Fri, 14 Mar 2014 08:41:53 +1100Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 21:12:03 +0000Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 12:58:30 -0700Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 19:40:05 +0000Re: Abstract of git push pull to plone app theming.concepts
Thu, 13 Mar 2014 11:58:02 -0700 (PDT)Re: Abstract of git push pull to plone app theming.concepts
Thu, 13 Mar 2014 11:57:19 -0700 (PDT)Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 09:56:02 -0700Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 09:54:41 -0700Re: non-western character sets and object ids
Thu, 13 Mar 2014 23:53:06 +0700Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 16:42:17 +0000Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 09:15:57 -0700Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 09:05:57 -0700Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 17:56:06 +0200Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 16:25:49 +0100Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 16:16:36 +0100Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 09:48:49 -0500Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 15:41:07 +0100Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 09:16:10 -0500Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 06:58:28 -0700 (PDT)Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 15:56:01 +0200Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:36:36 +0100Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 06:25:00 -0700 (PDT)Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:22:55 +0100Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 14:21:28 +0100Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:13:40 +0100Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:09:23 +0100Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 06:08:29 -0700 (PDT)Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 08:05:00 -0500Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:04:03 +0100How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:57:16 +0200Re: non-western character sets and object ids
Thu, 13 Mar 2014 12:59:53 +0100
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