gmane.comp.web.zope.plone.devel archive

2664 archived articles, newest first (page 20 of 27). Latest articles →

Re: Suggestions for GSoC idea: A new Plone Message Board
Thu, 20 Mar 2014 22:13:42 +0000
Martin Aspeli <[email protected]> • #34097
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 20 Mar 2014 15:29:03 -0500
Nathan Van Gheem <[email protected]> • #34096
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 20 Mar 2014 21:03:58 +0100
Timo Stollenwerk <tisto-z4DKO/[email protected]> • #34095
GSoC 2014 - Improved text transforms idea
Wed, 19 Mar 2014 19:02:46 +0000
Emanuel Pascoal <[email protected]> • #34094
GSoC proposal for RFC
Wed, 19 Mar 2014 22:33:17 +0530
Narendra Nath Joshi <[email protected]> • #34093
GSoC proposal for RFC
Wed, 19 Mar 2014 22:28:56 +0530
Narendra Nath Joshi <[email protected]> • #34092
Re: New Theme Pack for GSoC 2014
Wed, 19 Mar 2014 17:38:11 +0100
Kees Hink <[email protected]> • #34091
Mac OS X Mavericks Clang error on unknown option
Wed, 19 Mar 2014 09:52:21 -0400
Ian Anderson <[email protected]> • #34090
Do you like the new Plone 5 theme? Help us to finish it during PLOG 2014 with a donation!
Wed, 19 Mar 2014 08:03:27 +0100
Timo Stollenwerk <tisto-z4DKO/[email protected]> • #34089
Re: Throw event after localroles changed
Wed, 19 Mar 2014 07:39:17 +0100
Robert Niederreiter <rnix-vzgNpXZZ1Rwgm7i/[email protected]> • #34088
Re: Throw event after localroles changed
Tue, 18 Mar 2014 19:09:52 -0600
Sean Upton <[email protected]> • #34087
Re: Abstract of git push pull to plone app theming.concepts
Wed, 19 Mar 2014 11:49:42 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34086
Re: Abstract of git push pull to plone app theming.concepts
Tue, 18 Mar 2014 22:49:24 +0530
Krishna Teja <[email protected]> • #34085
New Theme Pack for GSoC 2014
Tue, 18 Mar 2014 21:36:23 +0530
Narendra Nath Joshi <[email protected]> • #34084
Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 21:07:25 +0530
Aman Arora <[email protected]> • #34083
Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 15:16:21 +0100
Johannes Raggam <[email protected]> • #34082
Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 14:06:03 +0000
Christian Ledermann <[email protected]> • #34081
Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 14:51:54 +0100
Johannes Raggam <[email protected]> • #34080
Re: Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 14:04:58 +0100
Guido Stevens <[email protected]> • #34079
Suggestions for GSoC idea: A new Plone Message Board
Tue, 18 Mar 2014 17:38:31 +0530
Aman Arora <[email protected]> • #34078
[Product-Developers] PLOG: Only a few rooms left. Hurry up!
Tue, 18 Mar 2014 09:49:41 +0100
Maurizio Delmonte <[email protected]> • #34077
Re: [GSoC2014] Interest in project!
Tue, 18 Mar 2014 09:34:03 +0100
Kees Hink <[email protected]> • #34076
Re: Throw event after localroles changed
Mon, 17 Mar 2014 22:29:15 +0100
Johannes Raggam <[email protected]> • #34075
Throw event after localroles changed
Mon, 17 Mar 2014 18:36:57 +0100
Robert Niederreiter <rnix-vzgNpXZZ1Rwgm7i/[email protected]> • #34074
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 08:57:17 +0100
Guido Stevens <[email protected]> • #34073
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 10:33:02 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34072
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 01:31:42 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34071
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Mon, 17 Mar 2014 00:12:13 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34070
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 22:18:25 +0100
Guido Stevens <[email protected]> • #34069
Re: How to edit dexterity types without needing to know about their behaviors
Sat, 15 Mar 2014 20:19:20 +0100
Johannes Raggam <[email protected]> • #34068
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 20:11:02 +0100
Johannes Raggam <[email protected]> • #34067
Re: How to edit dexterity types without needing to know about their behaviors
Sat, 15 Mar 2014 08:59:42 -0700 (PDT)
ajung <[email protected]> • #34066
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 07:12:02 -0700 (PDT)
"Martin Aspeli" <[email protected]> • #34065
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 14:57:03 +0100
Guido Stevens <[email protected]> • #34064
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 17:09:55 -0700 (PDT)
"Martin Aspeli" <[email protected]> • #34063
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Sat, 15 Mar 2014 10:13:05 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34062
[GSoC2014] Interest in project!
Sat, 15 Mar 2014 00:01:33 +0100
Nikola Miljkovic <[email protected]> • #34061
Re: Plone 4.3.3 soft-released
Fri, 14 Mar 2014 21:26:44 +0000
Anthony Gerrard <[email protected]> • #34060
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 21:20:01 +0000
Martin Aspeli <[email protected]> • #34059
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 16:07:45 -0500
Nathan Van Gheem <[email protected]> • #34058
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 21:05:52 +0000
Martin Aspeli <[email protected]> • #34057
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 16:04:10 -0500
Nathan Van Gheem <[email protected]> • #34056
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:58:22 +0000
Martin Aspeli <[email protected]> • #34055
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:43:14 +0000
Rok Garbas <[email protected]> • #34054
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:28:38 +0000
Martin Aspeli <[email protected]> • #34053
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:26:03 +0000
Rok Garbas <[email protected]> • #34052
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 20:12:21 +0000
Rok Garbas <[email protected]> • #34051
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 14:44:43 +0100
Martin Opstad Reistadbakk <martior-z4DKO/[email protected]> • #34050
Re: VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 08:10:14 -0500
Nathan Van Gheem <[email protected]> • #34049
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 14:00:32 +0100
"Jens W. Klein" <jens-/[email protected]> • #34048
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 13:24:29 +0200
Asko Soukka <[email protected]> • #34047
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 12:05:08 +0100
Andreas Jung <[email protected]> • #34046
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:55:16 +0100
Johannes Raggam <[email protected]> • #34045
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:32:27 +0100
Andreas Jung <[email protected]> • #34044
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:52:09 +0100
Johannes Raggam <[email protected]> • #34043
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:45:34 +0100
Wichert Akkerman <[email protected]> • #34042
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:29:43 +0100
Johannes Raggam <[email protected]> • #34041
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:25:57 +0100
Johannes Raggam <[email protected]> • #34040
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 11:02:56 +0100
Johannes Raggam <[email protected]> • #34039
VIDEO: Simplifying Plone with tiles and shortcodes
Fri, 14 Mar 2014 20:46:36 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34038
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 02:46:31 -0700 (PDT)
ajung <[email protected]> • #34037
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 10:18:56 +0100
Wichert Akkerman <[email protected]> • #34036
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 01:40:37 -0700 (PDT)
ajung <[email protected]> • #34035
Re: How to edit dexterity types without needing to know about their behaviors
Fri, 14 Mar 2014 09:32:37 +0100
Johannes Raggam <[email protected]> • #34034
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Fri, 14 Mar 2014 01:13:00 -0700
"David Glick (Plone)" <david.glick-z4DKO/[email protected]> • #34033
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 22:33:42 -0700 (PDT)
ajung <[email protected]> • #34032
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Fri, 14 Mar 2014 06:57:03 +0200
Asko Soukka <[email protected]> • #34031
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 22:10:26 -0500
Nathan Van Gheem <[email protected]> • #34030
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 22:04:46 +0000
Rok Garbas <[email protected]> • #34029
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Fri, 14 Mar 2014 08:41:53 +1100
Dylan Jay <djay-n0pU0XVUApFWk0Htik3J/[email protected]> • #34028
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 21:12:03 +0000
Rok Garbas <[email protected]> • #34027
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 12:58:30 -0700
"David Glick (Plone)" <david.glick-z4DKO/[email protected]> • #34026
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 19:40:05 +0000
Rok Garbas <[email protected]> • #34025
Re: Abstract of git push pull to plone app theming.concepts
Thu, 13 Mar 2014 11:58:02 -0700 (PDT)
krishnatejaperannagari <[email protected]> • #34024
Re: Abstract of git push pull to plone app theming.concepts
Thu, 13 Mar 2014 11:57:19 -0700 (PDT)
krishnatejaperannagari <[email protected]> • #34023
Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 09:56:02 -0700
"David Glick (Plone)" <david.glick-z4DKO/[email protected]> • #34022
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 09:54:41 -0700
"David Glick (Plone)" <david.glick-z4DKO/[email protected]> • #34021
Re: non-western character sets and object ids
Thu, 13 Mar 2014 23:53:06 +0700
Jean Jordaan <[email protected]> • #34020
Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 16:42:17 +0000
Anthony Gerrard <[email protected]> • #34019
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 09:15:57 -0700
"David Glick (Plone)" <david.glick-z4DKO/[email protected]> • #34018
Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 09:05:57 -0700
"David Glick (Plone)" <david.glick-z4DKO/[email protected]> • #34017
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 17:56:06 +0200
Asko Soukka <[email protected]> • #34016
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 16:25:49 +0100
Timo Stollenwerk <tisto-z4DKO/[email protected]> • #34015
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 16:16:36 +0100
Johannes Raggam <[email protected]> • #34014
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 09:48:49 -0500
Nathan Van Gheem <[email protected]> • #34013
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 15:41:07 +0100
Timo Stollenwerk <tisto-z4DKO/[email protected]> • #34012
Re: Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 09:16:10 -0500
Nathan Van Gheem <[email protected]> • #34011
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 06:58:28 -0700 (PDT)
"Martin Aspeli" <[email protected]> • #34010
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 15:56:01 +0200
Asko Soukka <[email protected]> • #34009
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:36:36 +0100
Wichert Akkerman <[email protected]> • #34008
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 06:25:00 -0700 (PDT)
"Martin Aspeli" <[email protected]> • #34007
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:22:55 +0100
Johannes Raggam <[email protected]> • #34006
Please stop committing on a broken build! ([Testbot] Plone 5.0 - Python 2.7 - Build # 1925 - Regression! - 6 failure(s))
Thu, 13 Mar 2014 14:21:28 +0100
Timo Stollenwerk <tisto-z4DKO/[email protected]> • #34005
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:13:40 +0100
Wichert Akkerman <[email protected]> • #34004
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:09:23 +0100
Timo Stollenwerk <tisto-z4DKO/[email protected]> • #34003
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 06:08:29 -0700 (PDT)
"Martin Aspeli" <[email protected]> • #34002
Re: How to add a missing upgrade step to plone.app.upgrade
Thu, 13 Mar 2014 08:05:00 -0500
Nathan Van Gheem <[email protected]> • #34001
Re: How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:04:03 +0100
Wichert Akkerman <[email protected]> • #34000
How to edit dexterity types without needing to know about their behaviors
Thu, 13 Mar 2014 14:57:16 +0200
Asko Soukka <[email protected]> • #33999
Re: non-western character sets and object ids
Thu, 13 Mar 2014 12:59:53 +0100
Kees Hink <[email protected]> • #33998
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